Clean up, implement new SPU-ADPCM looping options

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spicyjpeg 2025-03-02 12:12:51 +01:00
parent 4a0d0c55fd
commit 7d537edffb
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GPG Key ID: 5CC87404C01DF393
8 changed files with 198 additions and 125 deletions

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@ -29,8 +29,8 @@ freely, subject to the following restrictions:
#define SHIFT_RANGE_4BPS 12
#define SHIFT_RANGE_8BPS 8
#define ADPCM_FILTER_COUNT 5
#define XA_ADPCM_FILTER_COUNT 4
#define ADPCM_FILTER_COUNT 5
#define XA_ADPCM_FILTER_COUNT 4
#define SPU_ADPCM_FILTER_COUNT 5
static const int16_t filter_k1[ADPCM_FILTER_COUNT] = {0, 60, 115, 98, 122};
@ -54,7 +54,7 @@ static int find_min_shift(const psx_audio_encoder_channel_state_t *state, int16_
int32_t s_min = 0;
int32_t s_max = 0;
for (int i = 0; i < 28; i++) {
for (int i = 0; i < PSX_AUDIO_SPU_SAMPLES_PER_BLOCK; i++) {
int32_t raw_sample = (i >= sample_limit) ? 0 : samples[i * pitch];
int32_t previous_values = (k1*prev1 + k2*prev2 + (1<<5))>>6;
int32_t sample = raw_sample - previous_values;
@ -87,7 +87,7 @@ static uint8_t attempt_to_encode(psx_audio_encoder_channel_state_t *outstate, co
outstate->mse = 0;
for (int i = 0; i < 28; i++) {
for (int i = 0; i < PSX_AUDIO_SPU_SAMPLES_PER_BLOCK; i++) {
int32_t sample = ((i >= sample_limit) ? 0 : samples[i * pitch]) + outstate->qerr;
int32_t previous_values = (k1*outstate->prev1 + k2*outstate->prev2 + (1<<5))>>6;
int32_t sample_enc = sample - previous_values;
@ -205,25 +205,17 @@ uint32_t psx_audio_xa_get_buffer_size(psx_audio_xa_settings_t settings, int samp
}
uint32_t psx_audio_spu_get_buffer_size(int sample_count) {
return ((sample_count + 27) / 28) << 4;
return ((sample_count + PSX_AUDIO_SPU_SAMPLES_PER_BLOCK - 1) / PSX_AUDIO_SPU_SAMPLES_PER_BLOCK) << 4;
}
uint32_t psx_audio_xa_get_buffer_size_per_sector(psx_audio_xa_settings_t settings) {
return settings.format == PSX_AUDIO_XA_FORMAT_XA ? 2336 : 2352;
}
uint32_t psx_audio_spu_get_buffer_size_per_block(void) {
return 16;
}
uint32_t psx_audio_xa_get_samples_per_sector(psx_audio_xa_settings_t settings) {
return (((settings.bits_per_sample == 8) ? 112 : 224) >> (settings.stereo ? 1 : 0)) * 18;
}
uint32_t psx_audio_spu_get_samples_per_block(void) {
return 28;
}
uint32_t psx_audio_xa_get_sector_interleave(psx_audio_xa_settings_t settings) {
// 1/2 interleave for 37800 Hz 8-bit stereo at 1x speed
int interleave = settings.stereo ? 2 : 4;
@ -307,14 +299,14 @@ int psx_audio_xa_encode_simple(psx_audio_xa_settings_t settings, int16_t* sample
}
int psx_audio_spu_encode(psx_audio_encoder_channel_state_t *state, int16_t* samples, int sample_count, int pitch, uint8_t *output) {
uint8_t prebuf[28];
uint8_t prebuf[PSX_AUDIO_SPU_SAMPLES_PER_BLOCK];
uint8_t *buffer = output;
for (int i = 0; i < sample_count; i += 28, buffer += 16) {
for (int i = 0; i < sample_count; i += PSX_AUDIO_SPU_SAMPLES_PER_BLOCK, buffer += PSX_AUDIO_SPU_BLOCK_SIZE) {
buffer[0] = encode(state, samples + i * pitch, sample_count - i, pitch, prebuf, 0, 1, SPU_ADPCM_FILTER_COUNT, SHIFT_RANGE_4BPS);
buffer[1] = 0;
for (int j = 0; j < 28; j+=2) {
for (int j = 0; j < PSX_AUDIO_SPU_SAMPLES_PER_BLOCK; j+=2) {
buffer[2 + (j>>1)] = (prebuf[j] & 0x0F) | (prebuf[j+1] << 4);
}
}
@ -327,24 +319,24 @@ int psx_audio_spu_encode_simple(int16_t* samples, int sample_count, uint8_t *out
memset(&state, 0, sizeof(psx_audio_encoder_channel_state_t));
int length = psx_audio_spu_encode(&state, samples, sample_count, 1, output);
if (length >= 32) {
if (length >= PSX_AUDIO_SPU_BLOCK_SIZE) {
uint8_t *last_block = output + length - PSX_AUDIO_SPU_BLOCK_SIZE;
if (loop_start < 0) {
//output[1] = PSX_AUDIO_SPU_LOOP_START;
output[length - 16 + 1] = PSX_AUDIO_SPU_LOOP_END;
last_block[1] |= PSX_AUDIO_SPU_LOOP_END;
// Insert trailing looping block
memset(output + length, 0, PSX_AUDIO_SPU_BLOCK_SIZE);
output[length + 1] = PSX_AUDIO_SPU_LOOP_START | PSX_AUDIO_SPU_LOOP_END;
length += PSX_AUDIO_SPU_BLOCK_SIZE;
} else {
psx_audio_spu_set_flag_at_sample(output, loop_start, PSX_AUDIO_SPU_LOOP_START);
output[length - 16 + 1] = PSX_AUDIO_SPU_LOOP_REPEAT;
int loop_start_offset = loop_start / PSX_AUDIO_SPU_SAMPLES_PER_BLOCK * PSX_AUDIO_SPU_BLOCK_SIZE;
last_block[1] |= PSX_AUDIO_SPU_LOOP_REPEAT;
output[loop_start_offset + 1] |= PSX_AUDIO_SPU_LOOP_START;
}
} else if (length >= 16) {
output[1] = PSX_AUDIO_SPU_LOOP_START | PSX_AUDIO_SPU_LOOP_END;
if (loop_start >= 0)
output[1] |= PSX_AUDIO_SPU_LOOP_REPEAT;
}
return length;
}
void psx_audio_spu_set_flag_at_sample(uint8_t* spu_data, int sample_pos, int flag) {
int buffer_pos = (sample_pos / 28) << 4;
spu_data[buffer_pos + 1] = flag;
}

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@ -28,8 +28,13 @@ freely, subject to the following restrictions:
// audio.c
#define PSX_AUDIO_XA_FREQ_SINGLE 18900
#define PSX_AUDIO_XA_FREQ_DOUBLE 37800
#define PSX_AUDIO_SPU_BLOCK_SIZE 16
#define PSX_AUDIO_SPU_SAMPLES_PER_BLOCK 28
enum {
PSX_AUDIO_XA_FREQ_SINGLE = 18900,
PSX_AUDIO_XA_FREQ_DOUBLE = 37800
};
typedef enum {
PSX_AUDIO_XA_FORMAT_XA, // .xa file
@ -56,23 +61,22 @@ typedef struct {
psx_audio_encoder_channel_state_t right;
} psx_audio_encoder_state_t;
#define PSX_AUDIO_SPU_LOOP_END 1
#define PSX_AUDIO_SPU_LOOP_REPEAT 3
#define PSX_AUDIO_SPU_LOOP_START 4
enum {
PSX_AUDIO_SPU_LOOP_END = 1 << 0,
PSX_AUDIO_SPU_LOOP_REPEAT = 3 << 0,
PSX_AUDIO_SPU_LOOP_START = 1 << 2
};
uint32_t psx_audio_xa_get_buffer_size(psx_audio_xa_settings_t settings, int sample_count);
uint32_t psx_audio_spu_get_buffer_size(int sample_count);
uint32_t psx_audio_xa_get_buffer_size_per_sector(psx_audio_xa_settings_t settings);
uint32_t psx_audio_spu_get_buffer_size_per_block(void);
uint32_t psx_audio_xa_get_samples_per_sector(psx_audio_xa_settings_t settings);
uint32_t psx_audio_spu_get_samples_per_block(void);
uint32_t psx_audio_xa_get_sector_interleave(psx_audio_xa_settings_t settings);
int psx_audio_xa_encode(psx_audio_xa_settings_t settings, psx_audio_encoder_state_t *state, int16_t* samples, int sample_count, uint8_t *output);
int psx_audio_xa_encode_simple(psx_audio_xa_settings_t settings, int16_t* samples, int sample_count, uint8_t *output);
int psx_audio_spu_encode(psx_audio_encoder_channel_state_t *state, int16_t* samples, int sample_count, int pitch, uint8_t *output);
int psx_audio_spu_encode_simple(int16_t* samples, int sample_count, uint8_t *output, int loop_start);
void psx_audio_xa_encode_finalize(psx_audio_xa_settings_t settings, uint8_t *output, int output_length);
void psx_audio_spu_set_flag_at_sample(uint8_t* spu_data, int sample_pos, int flag);
// cdrom.c
@ -115,25 +119,29 @@ _Static_assert(sizeof(psx_cdrom_sector_mode2_t) == PSX_CDROM_SECTOR_SIZE, "Inval
#define PSX_CDROM_SECTOR_XA_CHANNEL_MASK 0x1F
#define PSX_CDROM_SECTOR_XA_SUBMODE_EOR 0x01
#define PSX_CDROM_SECTOR_XA_SUBMODE_VIDEO 0x02
#define PSX_CDROM_SECTOR_XA_SUBMODE_AUDIO 0x04
#define PSX_CDROM_SECTOR_XA_SUBMODE_DATA 0x08
#define PSX_CDROM_SECTOR_XA_SUBMODE_TRIGGER 0x10
#define PSX_CDROM_SECTOR_XA_SUBMODE_FORM2 0x20
#define PSX_CDROM_SECTOR_XA_SUBMODE_RT 0x40
#define PSX_CDROM_SECTOR_XA_SUBMODE_EOF 0x80
enum {
PSX_CDROM_SECTOR_XA_SUBMODE_EOR = 1 << 0,
PSX_CDROM_SECTOR_XA_SUBMODE_VIDEO = 1 << 1,
PSX_CDROM_SECTOR_XA_SUBMODE_AUDIO = 1 << 2,
PSX_CDROM_SECTOR_XA_SUBMODE_DATA = 1 << 3,
PSX_CDROM_SECTOR_XA_SUBMODE_TRIGGER = 1 << 4,
PSX_CDROM_SECTOR_XA_SUBMODE_FORM2 = 1 << 5,
PSX_CDROM_SECTOR_XA_SUBMODE_RT = 1 << 6,
PSX_CDROM_SECTOR_XA_SUBMODE_EOF = 1 << 7
};
#define PSX_CDROM_SECTOR_XA_CODING_MONO 0x00
#define PSX_CDROM_SECTOR_XA_CODING_STEREO 0x01
#define PSX_CDROM_SECTOR_XA_CODING_CHANNEL_MASK 0x03
#define PSX_CDROM_SECTOR_XA_CODING_FREQ_DOUBLE 0x00
#define PSX_CDROM_SECTOR_XA_CODING_FREQ_SINGLE 0x04
#define PSX_CDROM_SECTOR_XA_CODING_FREQ_MASK 0x0C
#define PSX_CDROM_SECTOR_XA_CODING_BITS_4 0x00
#define PSX_CDROM_SECTOR_XA_CODING_BITS_8 0x10
#define PSX_CDROM_SECTOR_XA_CODING_BITS_MASK 0x30
#define PSX_CDROM_SECTOR_XA_CODING_EMPHASIS 0x40
enum {
PSX_CDROM_SECTOR_XA_CODING_MONO = 0 << 0,
PSX_CDROM_SECTOR_XA_CODING_STEREO = 1 << 0,
PSX_CDROM_SECTOR_XA_CODING_CHANNEL_MASK = 3 << 0,
PSX_CDROM_SECTOR_XA_CODING_FREQ_DOUBLE = 0 << 2,
PSX_CDROM_SECTOR_XA_CODING_FREQ_SINGLE = 1 << 2,
PSX_CDROM_SECTOR_XA_CODING_FREQ_MASK = 3 << 2,
PSX_CDROM_SECTOR_XA_CODING_BITS_4 = 0 << 4,
PSX_CDROM_SECTOR_XA_CODING_BITS_8 = 1 << 4,
PSX_CDROM_SECTOR_XA_CODING_BITS_MASK = 3 << 4,
PSX_CDROM_SECTOR_XA_CODING_EMPHASIS = 1 << 6
};
typedef enum {
PSX_CDROM_SECTOR_TYPE_MODE1,

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@ -26,19 +26,19 @@ freely, subject to the following restrictions:
#include <stdbool.h>
#define NUM_FORMATS 11
#define NUM_FORMATS 11
#define NUM_BS_CODECS 3
enum {
FLAG_IGNORE_OPTIONS = 1 << 0,
FLAG_QUIET = 1 << 1,
FLAG_HIDE_PROGRESS = 1 << 2,
FLAG_PRINT_HELP = 1 << 3,
FLAG_PRINT_VERSION = 1 << 4,
FLAG_SPU_LOOP_END = 1 << 5,
FLAG_IGNORE_OPTIONS = 1 << 0,
FLAG_QUIET = 1 << 1,
FLAG_HIDE_PROGRESS = 1 << 2,
FLAG_PRINT_HELP = 1 << 3,
FLAG_PRINT_VERSION = 1 << 4,
FLAG_SPU_LOOP_END = 1 << 5,
FLAG_SPU_NO_LEADING_DUMMY = 1 << 6,
FLAG_BS_IGNORE_ASPECT = 1 << 7,
FLAG_STR_TRAILING_AUDIO = 1 << 8
FLAG_BS_IGNORE_ASPECT = 1 << 7,
FLAG_STR_TRAILING_AUDIO = 1 << 8
};
typedef enum {

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@ -67,8 +67,8 @@ typedef struct {
} decoder_t;
enum {
DECODER_USE_AUDIO = 1 << 0,
DECODER_USE_VIDEO = 1 << 1,
DECODER_USE_AUDIO = 1 << 0,
DECODER_USE_VIDEO = 1 << 1,
DECODER_AUDIO_REQUIRED = 1 << 2,
DECODER_VIDEO_REQUIRED = 1 << 3
};

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@ -136,7 +136,10 @@ static void write_vag_header(const args_t *args, int size_per_channel, uint8_t *
strncpy((char*)(header + 0x20), &args->output_file[name_offset], 16);
}
void encode_file_xa(args_t *args, decoder_t *decoder, FILE *output) {
// The functions below are some peak spaghetti code I would rewrite if that
// didn't also require scrapping the rest of the codebase. -- spicyjpeg
void encode_file_xa(const args_t *args, decoder_t *decoder, FILE *output) {
psx_audio_xa_settings_t xa_settings = args_to_libpsxav_xa_audio(args);
int audio_samples_per_sector = psx_audio_xa_get_samples_per_sector(xa_settings);
@ -187,26 +190,37 @@ void encode_file_xa(args_t *args, decoder_t *decoder, FILE *output) {
}
}
void encode_file_spu(args_t *args, decoder_t *decoder, FILE *output) {
void encode_file_spu(const args_t *args, decoder_t *decoder, FILE *output) {
psx_audio_encoder_channel_state_t audio_state;
memset(&audio_state, 0, sizeof(psx_audio_encoder_channel_state_t));
int audio_samples_per_block = psx_audio_spu_get_samples_per_block();
int block_size = psx_audio_spu_get_buffer_size_per_block();
int block_count;
// The header must be written after the data as we don't yet know the
// number of audio samples.
if (args->format == FORMAT_VAG)
fseek(output, VAG_HEADER_SIZE, SEEK_SET);
for (block_count = 0; ensure_av_data(decoder, audio_samples_per_block, 0); block_count++) {
uint8_t buffer[PSX_AUDIO_SPU_BLOCK_SIZE];
int block_count = 0;
if (!(args->flags & FLAG_SPU_NO_LEADING_DUMMY)) {
// Insert leading silent block
memset(buffer, 0, PSX_AUDIO_SPU_BLOCK_SIZE);
fwrite(buffer, PSX_AUDIO_SPU_BLOCK_SIZE, 1, output);
block_count++;
}
int loop_start_block = -1;
if (args->audio_loop_point >= 0)
loop_start_block = (args->audio_loop_point * args->audio_frequency) / (PSX_AUDIO_SPU_SAMPLES_PER_BLOCK * 1000);
for (; ensure_av_data(decoder, PSX_AUDIO_SPU_SAMPLES_PER_BLOCK, 0); block_count++) {
int samples_length = decoder->audio_sample_count;
if (samples_length > audio_samples_per_block)
samples_length = audio_samples_per_block;
if (samples_length > PSX_AUDIO_SPU_SAMPLES_PER_BLOCK)
samples_length = PSX_AUDIO_SPU_SAMPLES_PER_BLOCK;
uint8_t buffer[16];
int length = psx_audio_spu_encode(
&audio_state,
decoder->audio_samples,
@ -215,15 +229,10 @@ void encode_file_spu(args_t *args, decoder_t *decoder, FILE *output) {
buffer
);
// TODO: implement proper loop flag support
if (false)
if (block_count == loop_start_block)
buffer[1] |= PSX_AUDIO_SPU_LOOP_START;
if (decoder->end_of_input) {
if (args->flags & FLAG_SPU_LOOP_END)
buffer[1] |= PSX_AUDIO_SPU_LOOP_REPEAT;
else
buffer[1] |= PSX_AUDIO_SPU_LOOP_END;
}
if ((args->flags & FLAG_SPU_LOOP_END) && decoder->end_of_input)
buffer[1] |= PSX_AUDIO_SPU_LOOP_REPEAT;
retire_av_data(decoder, samples_length, 0);
fwrite(buffer, length, 1, output);
@ -235,12 +244,21 @@ void encode_file_spu(args_t *args, decoder_t *decoder, FILE *output) {
stderr,
"\rBlock: %6d | Encoding speed: %5.2fx",
block_count,
(double)(block_count * audio_samples_per_block) / (double)(args->audio_frequency * t)
(double)(block_count * PSX_AUDIO_SPU_SAMPLES_PER_BLOCK) / (double)(args->audio_frequency * t)
);
}
}
int overflow = (block_count * block_size) % args->alignment;
if (!(args->flags & FLAG_SPU_LOOP_END)) {
// Insert trailing looping block
memset(buffer, 0, PSX_AUDIO_SPU_BLOCK_SIZE);
buffer[1] = PSX_AUDIO_SPU_LOOP_START | PSX_AUDIO_SPU_LOOP_END;
fwrite(buffer, PSX_AUDIO_SPU_BLOCK_SIZE, 1, output);
block_count++;
}
int overflow = (block_count * PSX_AUDIO_SPU_BLOCK_SIZE) % args->alignment;
if (overflow) {
for (int i = 0; i < (args->alignment - overflow); i++)
@ -248,15 +266,15 @@ void encode_file_spu(args_t *args, decoder_t *decoder, FILE *output) {
}
if (args->format == FORMAT_VAG) {
uint8_t header[VAG_HEADER_SIZE];
write_vag_header(args, block_count * block_size, header);
write_vag_header(args, block_count * PSX_AUDIO_SPU_BLOCK_SIZE, header);
fseek(output, 0, SEEK_SET);
fwrite(header, VAG_HEADER_SIZE, 1, output);
}
}
void encode_file_spui(args_t *args, decoder_t *decoder, FILE *output) {
int audio_state_size = sizeof(psx_audio_encoder_channel_state_t) * args->audio_channels;
void encode_file_spui(const args_t *args, decoder_t *decoder, FILE *output) {
int audio_samples_per_chunk = args->audio_interleave / PSX_AUDIO_SPU_BLOCK_SIZE * PSX_AUDIO_SPU_SAMPLES_PER_BLOCK;
// NOTE: since the interleaved .vag format is not standardized, some tools
// (such as vgmstream) will not properly play files with interleave < 2048,
@ -267,38 +285,52 @@ void encode_file_spui(args_t *args, decoder_t *decoder, FILE *output) {
int header_size = VAG_HEADER_SIZE + args->alignment - 1;
header_size -= header_size % args->alignment;
int audio_samples_per_block = psx_audio_spu_get_samples_per_block();
int block_size = psx_audio_spu_get_buffer_size_per_block();
int audio_samples_per_chunk = args->audio_interleave / block_size * audio_samples_per_block;
int chunk_count;
if (args->format == FORMAT_VAGI)
fseek(output, header_size, SEEK_SET);
int audio_state_size = sizeof(psx_audio_encoder_channel_state_t) * args->audio_channels;
psx_audio_encoder_channel_state_t *audio_state = malloc(audio_state_size);
uint8_t *buffer = malloc(buffer_size);
memset(audio_state, 0, audio_state_size);
for (chunk_count = 0; ensure_av_data(decoder, audio_samples_per_chunk * args->audio_channels, 0); chunk_count++) {
uint8_t *buffer = malloc(buffer_size);
int chunk_count = 0;
for (; ensure_av_data(decoder, audio_samples_per_chunk * args->audio_channels, 0); chunk_count++) {
int samples_length = decoder->audio_sample_count / args->audio_channels;
if (samples_length > audio_samples_per_chunk) samples_length = audio_samples_per_chunk;
int buffer_offset = 0;
if (samples_length > audio_samples_per_chunk)
samples_length = audio_samples_per_chunk;
// Insert leading silent block
if (chunk_count == 0 && !(args->flags & FLAG_SPU_NO_LEADING_DUMMY)) {
buffer_offset = PSX_AUDIO_SPU_BLOCK_SIZE;
samples_length -= PSX_AUDIO_SPU_BLOCK_SIZE;
}
for (int ch = 0; ch < args->audio_channels; ch++) {
memset(buffer, 0, buffer_size);
int length = psx_audio_spu_encode(
audio_state + ch,
decoder->audio_samples + ch,
samples_length,
args->audio_channels,
buffer
buffer + buffer_offset
);
if (length) {
// TODO: implement proper loop flag support
if (args->flags & FLAG_SPU_LOOP_END)
buffer[length - block_size + 1] |= PSX_AUDIO_SPU_LOOP_REPEAT;
else if (decoder->end_of_input)
buffer[length - block_size + 1] |= PSX_AUDIO_SPU_LOOP_END;
if (length > 0) {
uint8_t *last_block = buffer + length - PSX_AUDIO_SPU_BLOCK_SIZE;
if (args->flags & FLAG_SPU_LOOP_END) {
last_block[1] = PSX_AUDIO_SPU_LOOP_REPEAT;
} else if (decoder->end_of_input) {
// HACK: the trailing block should in theory be appended to
// the existing data, but it's easier to just zerofill and
// repurpose the last encoded block
memset(last_block, 0, PSX_AUDIO_SPU_BLOCK_SIZE);
last_block[1] = PSX_AUDIO_SPU_LOOP_START | PSX_AUDIO_SPU_LOOP_END;
}
}
fwrite(buffer, buffer_size, 1, output);
@ -332,10 +364,9 @@ void encode_file_spui(args_t *args, decoder_t *decoder, FILE *output) {
free(buffer);
}
void encode_file_str(args_t *args, decoder_t *decoder, FILE *output) {
void encode_file_str(const args_t *args, decoder_t *decoder, FILE *output) {
psx_audio_xa_settings_t xa_settings = args_to_libpsxav_xa_audio(args);
int audio_samples_per_sector;
uint8_t buffer[PSX_CDROM_SECTOR_SIZE];
int offset, sector_size;
@ -349,7 +380,8 @@ void encode_file_str(args_t *args, decoder_t *decoder, FILE *output) {
int interleave;
int video_sectors_per_block;
if (decoder->state.audio_stream) {
if (decoder->state.audio_stream != NULL) {
// 1/N audio, (N-1)/N video
audio_samples_per_sector = psx_audio_xa_get_samples_per_sector(xa_settings);
interleave = psx_audio_xa_get_sector_interleave(xa_settings) * args->str_cd_speed;
@ -399,16 +431,24 @@ void encode_file_str(args_t *args, decoder_t *decoder, FILE *output) {
for (int j = 0; !decoder->end_of_input || encoder.state.frame_data_offset < encoder.state.frame_max_size; j++) {
ensure_av_data(decoder, audio_samples_per_sector * args->audio_channels, frames_needed);
if ((j%interleave) < video_sectors_per_block) {
// Video sector
uint8_t buffer[PSX_CDROM_SECTOR_SIZE];
bool is_video_sector;
if (args->flags & FLAG_STR_TRAILING_AUDIO)
is_video_sector = (j % interleave) < video_sectors_per_block;
else
is_video_sector = (j % interleave) > 0;
if (is_video_sector) {
init_sector_buffer_video(args, (psx_cdrom_sector_mode2_t*) buffer, j);
int frames_used = encode_sector_str(&encoder, args->format, decoder->video_frames, buffer);
retire_av_data(decoder, 0, frames_used);
} else {
// Audio sector
int samples_length = decoder->audio_sample_count / args->audio_channels;
if (samples_length > audio_samples_per_sector) samples_length = audio_samples_per_sector;
if (samples_length > audio_samples_per_sector)
samples_length = audio_samples_per_sector;
// FIXME: this is an extremely hacky way to handle audio tracks
// shorter than the video track
@ -438,7 +478,7 @@ void encode_file_str(args_t *args, decoder_t *decoder, FILE *output) {
buffer[0x00E] = ((t%75)%10)|(((t%75)/10)<<4);
}
if((j%interleave) < video_sectors_per_block)
if (is_video_sector)
psx_cdrom_calculate_checksums((psx_cdrom_sector_t *)buffer, PSX_CDROM_SECTOR_TYPE_MODE2_FORM1);
fwrite(buffer + offset, sector_size, 1, output);
@ -461,7 +501,11 @@ void encode_file_str(args_t *args, decoder_t *decoder, FILE *output) {
destroy_mdec_encoder(&encoder);
}
void encode_file_sbs(args_t *args, decoder_t *decoder, FILE *output) {
void encode_file_strspu(const args_t *args, decoder_t *decoder, FILE *output) {
// TODO: implement
}
void encode_file_sbs(const args_t *args, decoder_t *decoder, FILE *output) {
mdec_encoder_t encoder;
init_mdec_encoder(&encoder, args->video_codec, args->video_width, args->video_height);

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@ -32,4 +32,5 @@ void encode_file_xa(const args_t *args, decoder_t *decoder, FILE *output);
void encode_file_spu(const args_t *args, decoder_t *decoder, FILE *output);
void encode_file_spui(const args_t *args, decoder_t *decoder, FILE *output);
void encode_file_str(const args_t *args, decoder_t *decoder, FILE *output);
void encode_file_strspu(const args_t *args, decoder_t *decoder, FILE *output);
void encode_file_sbs(const args_t *args, decoder_t *decoder, FILE *output);

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@ -120,7 +120,6 @@ int main(int argc, const char **argv) {
case FORMAT_STR:
case FORMAT_STRCD:
case FORMAT_STRSPU:
case FORMAT_STRV:
if (!(args.flags & FLAG_QUIET)) {
if (decoder.state.audio_stream)
@ -147,6 +146,30 @@ int main(int argc, const char **argv) {
encode_file_str(&args, &decoder, output);
break;
case FORMAT_STRSPU:
if (!(args.flags & FLAG_QUIET)) {
if (decoder.state.audio_stream)
fprintf(
stderr,
"Audio format: SPU-ADPCM, %d Hz %d channels, interleave=%d\n",
args.audio_frequency,
args.audio_channels,
args.audio_interleave
);
fprintf(
stderr,
"Video format: %s, %dx%d, %.2f fps\n",
bs_codec_names[args.video_codec],
args.video_width,
args.video_height,
(double)args.str_fps_num / (double)args.str_fps_den
);
}
encode_file_strspu(&args, &decoder, output);
break;
case FORMAT_SBS:
if (!(args.flags & FLAG_QUIET))
fprintf(

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@ -23,6 +23,7 @@ freely, subject to the following restrictions:
*/
#include <assert.h>
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
@ -236,14 +237,16 @@ static const uint8_t dct_zagzig_table[8*8] = {
};
#if 0
#define SF0 0x5a82 // cos(0/16 * pi) * sqrt(2)
#define SF1 0x7d8a // cos(1/16 * pi) * 2
#define SF2 0x7641 // cos(2/16 * pi) * 2
#define SF3 0x6a6d // cos(3/16 * pi) * 2
#define SF4 0x5a82 // cos(4/16 * pi) * 2
#define SF5 0x471c // cos(5/16 * pi) * 2
#define SF6 0x30fb // cos(6/16 * pi) * 2
#define SF7 0x18f8 // cos(7/16 * pi) * 2
enum {
SF0 = 0x5a82, // cos(0/16 * pi) * sqrt(2)
SF1 = 0x7d8a, // cos(1/16 * pi) * 2
SF2 = 0x7641, // cos(2/16 * pi) * 2
SF3 = 0x6a6d, // cos(3/16 * pi) * 2
SF4 = 0x5a82, // cos(4/16 * pi) * 2
SF5 = 0x471c, // cos(5/16 * pi) * 2
SF6 = 0x30fb, // cos(6/16 * pi) * 2
SF7 = 0x18f8 // cos(7/16 * pi) * 2
};
static const int16_t dct_scale_table[8*8] = {
SF0, SF0, SF0, SF0, SF0, SF0, SF0, SF0,
@ -525,7 +528,9 @@ bool init_mdec_encoder(mdec_encoder_t *encoder, bs_codec_t video_codec, int vide
if (
state->dct_context == NULL ||
state->ac_huffman_map == NULL ||
state->coeff_clamp_map == NULL
state->dc_huffman_map == NULL ||
state->coeff_clamp_map == NULL ||
state->delta_clamp_map == NULL
)
return false;
@ -536,7 +541,7 @@ bool init_mdec_encoder(mdec_encoder_t *encoder, bs_codec_t video_codec, int vide
for (int i = 0; i < 6; i++) {
state->dct_block_lists[i] = malloc(dct_block_size);
if (!state->dct_block_lists[i])
if (state->dct_block_lists[i] == NULL)
return false;
}