#pragma once #if __has_include() #include #else #include "GPU/gpu_types.hpp" namespace JabyEngine { #define TEST_STR "Planschbecken sind default" struct Configuration { struct BIOSFont { static constexpr auto TextureLoadPos = GPU::PositionU16::create(320, 256); static constexpr auto CLUTLoadPos = GPU::PositionU16::create(320, 511); }; struct Periphery { static constexpr bool IncludePortB = false; static constexpr bool UseMultiTap = false; }; }; } #endif // has jabyengine_custom_config