#pragma once #include "Type/types.hpp" #include namespace JabyEngine { struct DefaultFont { static constexpr auto Info = FontInfo { .texture_size = {64, 80}, .font_size = {12, 16} }; static void load(uint32_t* work_area, SimpleTIM vram_dst); }; struct BIOSFont { static constexpr auto Info = FontInfo { .texture_size = {64, 96}, .font_size = {16, 16} }; static constexpr auto TIM = SimpleTIM(JabyEngine::GPU::BIOS_Font::TextureLoadPos.x, JabyEngine::GPU::BIOS_Font::TextureLoadPos.y, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.x, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.y); }; }