#include "assets.hpp" #include #include #include namespace Assets { enum LBA { __jabyengine_start_lba_request __jabyengine_request_lba_for(FONT, "ASSETS/MAIN/FONT.BIN"), __jabyengine_end_lba_request }; __declare_lba_header(LBA); void load_for_main() { printf("Loading assets! %i\n", lba[LBA::FONT].get_lba()); } }