#include "../include/asset_mgr.hpp" #include "Overlay/Overlays.hpp" #include #include #include #include #include extern "C" uint32_t __bios_info_start; extern "C" uint32_t __controller_tests_start; extern "C" uint32_t __gpu_tests_start; extern "C" uint32_t __screen_center_start; namespace Assets { enum LBA { __jabyengine_start_lba_request __jabyengine_request_lba_for(PACO, "ASSETS/MAIN/PACO.BIN"), __jabyengine_request_lba_for(DFISH, "ASSETS/MAIN/DFISH.BIN"), __jabyengine_request_lba_for(FOX_XA, "XAAUDIO/FOX.XA"), __jabyengine_request_lba_for(BIOS_INFO_OVL, "BIO.BIN"), __jabyengine_request_lba_for(GPU_TEST_OVL, "GTO.BIN"), __jabyengine_request_lba_for(GTE_TEST_OVL, "GTE.BIN"), __jabyengine_request_lba_for(CONT_TEST_OVL, "CTO.BIN"), __jabyengine_request_lba_for(FONT_CYC_OVL, "FCO.BIN"), __jabyengine_request_lba_for(SCREEN_CENT_OVL, "SCO.BIN"), __jabyengine_end_lba_request }; __declare_lba_header(LBA); static void load(const volatile AutoLBAEntry* lba, const CDFile* assets, size_t size) { const auto buffer_cfg = CDFileProcessor::BufferConfiguration::new_default(); CDFileProcessor file_processor; file_processor.setup(lba, CDFileProcessor::JobArray{assets, size}, buffer_cfg); while(true) { switch(file_processor.process()) { case Progress::InProgress: break; case Progress::Done: if(!file_processor.next(lba, buffer_cfg)) { return; } break; case Progress::Error: printf("Error detected! Aborting load\n"); return; } } file_processor.shutdown(); } template static void load(const volatile AutoLBAEntry* lba, const CDFile (&files)[N]) { return load(lba, files, N); } namespace Main { static const CDFile Files[] = { CDFileBuilder::simple_tim(LBA::PACO, PacoTIM), CDFileBuilder::simple_tim(LBA::DFISH, DoenerFishInfo.tim) }; void load() { ::Assets::load(lba, Files); } } namespace Overlay { static void load(const CDFile& overlay_file, const volatile AutoLBAEntry* overlay_lba, const CDFile* overlay_assets, size_t size) { ::Assets::load(lba, &overlay_file, 1); if(overlay_lba) { ::Assets::load(overlay_lba, overlay_assets, size); } } static void load(const CDFile& overlay_file) { load(overlay_file, nullptr, nullptr, 0ull); } template static void load(const CDFile& overlay_file, const volatile AutoLBAEntry* overlay_lba, const CDFile (&overlay_assets)[N]) { load(overlay_file, overlay_lba, overlay_assets, N); } // TODO: Get rid of these as soon as we have a proper loading screen void load_bios_info() { load(CDFileBuilder::overlay(LBA::BIOS_INFO_OVL, &__bios_info_start)); } void load_controller_test() { load(CDFileBuilder::overlay(LBA::CONT_TEST_OVL, &__controller_tests_start), ControllerTest::lba, ControllerTest::Assets); } void load_gpu_test() { load(CDFileBuilder::overlay(LBA::GPU_TEST_OVL, &__gpu_tests_start), GPUTest::lba, GPUTest::Assets); } void load_gte_test() { load(CDFileBuilder::overlay(LBA::GTE_TEST_OVL, &__gpu_tests_start), GTETest::lba, GTETest::Assets); } void load_font_cycler() { load(CDFileBuilder::overlay(LBA::FONT_CYC_OVL, &__screen_center_start)); } void load_screen_center() { load(CDFileBuilder::overlay(LBA::SCREEN_CENT_OVL, &__screen_center_start)); } } namespace XAAudio { void play_fox() { CDXA::play(lba, FOX_XA, 0, false); } } }