#include "FontWriter/font_writer.hpp" #include "Objects/paco.hpp" #include "assets.hpp" #include #include #include #include using namespace JabyEngine; static object::Paco paco; static void setup() { Assets::load_for_main(); FontWriter::setup(); paco.setup(); } static void update() { const auto end_pos = FontWriter::write({0, 32}, "Cody is cute\n&\na \x1b[8;0;0mBAAAAABY!!!"); FontWriter::write(end_pos, "\x1b[0;7;7mJaby was\nhere c:"); paco.update(); } static void render() { GPU::swap_buffers_vsync(1); FontWriter::render(); paco.render(); } void main() { setup(); while(true) { update(); render(); } }