#include "../../../include/asset_mgr.hpp" #include "../../../include/shared.hpp" #include #include namespace BIOSInfo { using namespace JabyEngine; static void setup() { Shared::back_menu.reset(); printf("Planschbecken!\n"); } static bool update_or_exit() { Periphery::query_controller(); if(Shared::back_menu.update(Make::PositionI16(0, GPU::Display::Height - 32))) { return true; } return false; } static void render() { Shared::back_menu.render(); } void main() { setup(); while(true) { if(update_or_exit()) { break; } GPU::swap_buffers_vsync(1); render(); } } }