#include "../include/asset_mgr.hpp" #include "Overlay/Overlays.hpp" #include #include #include #include extern "C" uint32_t __bios_info_start; extern "C" uint32_t __controller_tests_start; extern "C" uint32_t __gpu_tests_start; extern "C" uint32_t __screen_center_start; namespace Assets { enum LBA { __jabyengine_start_lba_request __jabyengine_request_lba_for(PACO, "ASSETS/MAIN/PACO.BIN"), __jabyengine_request_lba_for(DFISH, "ASSETS/MAIN/DFISH.BIN"), __jabyengine_request_lba_for(BIOS_INFO_OVL, "BIO.BIN"), __jabyengine_request_lba_for(GPU_TEST_OVL, "GTO.BIN"), __jabyengine_request_lba_for(GTE_TEST_OVL, "GTE.BIN"), __jabyengine_request_lba_for(CONT_TEST_OVL, "CTO.BIN"), __jabyengine_request_lba_for(FONT_CYC_OVL, "FCO.BIN"), __jabyengine_request_lba_for(SCREEN_CENT_OVL, "SCO.BIN"), __jabyengine_end_lba_request }; __declare_lba_header(LBA); static void load(const volatile AutoLBAEntry* lba, const CDFile* assets, size_t size) { const auto buffer_cfg = CDFileProcessor::BufferConfiguration::new_default(); CDFileProcessor file_processor; file_processor.setup(lba, CDFileProcessor::JobArray{assets, size}, buffer_cfg); while(true) { switch(file_processor.process()) { case Progress::InProgress: break; case Progress::Done: if(!file_processor.next(lba, buffer_cfg)) { return; } break; case Progress::Error: printf("Error detected! Aborting load\n"); return; } } } template static void load(const volatile AutoLBAEntry* lba, const CDFile (&files)[N]) { return load(lba, files, N); } namespace Main { static const CDFile Files[] = { CDFileBuilder::simple_tim(LBA::PACO, PacoTIM), CDFileBuilder::simple_tim(LBA::DFISH, DoenerFishInfo.tim) }; void load() { ::Assets::load(lba, Files); } } namespace Overlay { // TODO: All these loadings can be done by one function taking the LBA of ther overlay, the new LBA and the new Asset array void load_bios_info() { const CDFile Files[] = { CDFileBuilder::overlay(LBA::BIOS_INFO_OVL, &__bios_info_start) }; ::Assets::load(lba, Files); } void load_controller_test() { const CDFile Files[] = { CDFileBuilder::overlay(LBA::CONT_TEST_OVL, &__controller_tests_start) }; ::Assets::load(lba, Files); ::Assets::load(ControllerTest::lba, ControllerTest::Assets); } void load_gpu_test() { const CDFile Files[] = { CDFileBuilder::overlay(LBA::GPU_TEST_OVL, &__gpu_tests_start) }; ::Assets::load(lba, Files); ::Assets::load(GPUTest::lba, GPUTest::Assets); } void load_gte_test() { const CDFile Files[] = { CDFileBuilder::overlay(LBA::GTE_TEST_OVL, &__gpu_tests_start) }; ::Assets::load(lba, Files); } void load_font_cycler() { const CDFile Files[] = { CDFileBuilder::overlay(LBA::FONT_CYC_OVL, &__screen_center_start) }; ::Assets::load(lba, Files); } void load_screen_center() { const CDFile Files[] = { CDFileBuilder::overlay(LBA::SCREEN_CENT_OVL, &__screen_center_start) }; ::Assets::load(lba, Files); } } }