#ifndef __JABYENGINE_GPU_H__ #define __JABYENGINE_GPU_H__ #include "../System/IOPorts/GPU_IO.hpp" namespace GPU { namespace Display { static void enable() { GP1.write(Command::GP1::SetDisplayState(DisplayState::On)); } static void disable() { GP1.write(Command::GP1::SetDisplayState(DisplayState::Off)); } } } #endif //!__JABYENGINE_GPU_H__