#ifndef __JABYENGINE_GPU_HPP__ #define __JABYENGINE_GPU_HPP__ #include "../System/IOPorts/GPU_IO.hpp" #if !defined(JABYENGINE_NTSC) && !defined(JABYENGINE_PAL) #error "JABYENGINE_NTSC or JABYENGINE_PAL must be defined" #else #if defined(JABYENGINE_NTSC) && defined(JABYENGINE_PAL) #error "Please define only JABYENGINE_NTSC or JABYENGINE_PAL" #endif #endif namespace GPU { namespace Display { static void enable() { GP1.write(Command::GP1::SetDisplayState(DisplayState::On)); } static void disable() { GP1.write(Command::GP1::SetDisplayState(DisplayState::Off)); } } } #endif //!__JABYENGINE_GPU_HPP__