ARTIFACT = #{ProjectName} make_assets = $(MAKE) $(1) ARTIFACT=$(ARTIFACT) -C assets make_application = $(MAKE) $(1) ARTIFACT=$(ARTIFACT) -C application make_cd = $(MAKE) $(1) ARTIFACT=$(ARTIFACT) -C iso ifndef REGION $(error REGION has to be set!) endif # Add regions on your own # Extend them with what you need ifeq ($(REGION),SCEE) export PSX_TV_FORMAT=PAL export PSX_LICENSE=LICENSEE export PSX_BOOT_FILE=SLES_AAA.AA endif ifeq ($(REGION),SCEA) export PSX_TV_FORMAT=NTSC export PSX_LICENSE=LICENSEA export PSX_BOOT_FILE=SLUS_AAA.AA endif ifeq ($(REGION),SCEI) export PSX_TV_FORMAT=NTSC export PSX_LICENSE=LICENSEJ export PSX_BOOT_FILE=SLJS_AAA.AA endif ifndef PSX_TV_FORMAT $(error PSX_TV_FORMAT has not be set! REGION not specified?) endif ifndef PSX_LICENSE $(error PSX_LICENSE has not be set! REGION not specified?) endif all clean rebuild: |assets_$(MAKECMDGOALS) application_$(MAKECMDGOALS) cd_$(MAKECMDGOALS) all_%: always $(call make_assets,$*) $(call make_application,$*) $(call make_cd,$*) assets_%: always $(call make_assets,$*) application_%: always $(call make_application,$*) cd_%: always $(call make_cd,$*) pkg_%: always $(call make_cd,pkg_$*) always: ;