#pragma once #include "Type/types.hpp" #include namespace JabyEngine { struct DefaultFont { static constexpr auto Info = FontInfo::create(Make::SizeU16(64, 80), Make::SizeU8(12, 16)); static void load(uint32_t* work_area, SimpleTIM vram_dst); }; struct BIOSFont { static constexpr auto Info = FontInfo::create(Make::SizeU16(64, 96), Make::SizeU8(16, 16), Make::SizeU8(12, 16)); static constexpr auto TIM = SimpleTIM::create(JabyEngine::GPU::BIOS_Font::TextureLoadPos.x, JabyEngine::GPU::BIOS_Font::TextureLoadPos.y, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.x, JabyEngine::GPU::BIOS_Font::CLUTLoadPos.y); }; }