Integrate new Jaby sprite

This commit is contained in:
2024-04-05 19:57:02 -05:00
parent d0aa1d43d2
commit 0045c892b5
9 changed files with 52 additions and 6 deletions

View File

@@ -2,8 +2,9 @@ include $(JABY_ENGINE_DIR)/mkfile/common/ExportPath.mk
include $(JABY_ENGINE_DIR)/mkfile/common/RebuildTarget.mk
OUTPUT_DIR = bin
INPUT = $(OUTPUT_DIR)/TexturePage.bin $(OUTPUT_DIR)/IconTexture.bin $(OUTPUT_DIR)/Paco.bin $(OUTPUT_DIR)/Controller.bin $(OUTPUT_DIR)/doener_fish.bin
INPUT = $(OUTPUT_DIR)/TexturePage.bin $(OUTPUT_DIR)/IconTexture.bin $(OUTPUT_DIR)/Paco.bin $(OUTPUT_DIR)/Controller.bin $(OUTPUT_DIR)/doener_fish.bin $(OUTPUT_DIR)/JabyStar.bin
# TODO: Simplyfy all of these?
$(OUTPUT_DIR)/TexturePage.bin: TexturePage.png
@mkdir -p $(OUTPUT_DIR)
jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4
@@ -21,6 +22,9 @@ $(OUTPUT_DIR)/Controller.bin: Controller.png
$(OUTPUT_DIR)/doener_fish.bin: doener_fish.png
jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4 --color-trans
$(OUTPUT_DIR)/JabyStar.bin: JabyStar.png
jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4 --color-trans
all: $(INPUT)
clean: