Support CDDA auto-repeat

This commit is contained in:
Jaby
2024-05-09 14:13:28 +02:00
parent eba022bc10
commit 0618aa1fb7
4 changed files with 45 additions and 24 deletions

View File

@@ -1,11 +1,11 @@
#include "../../internal-include/CD/cd_internal.hpp"
#include <PSX/Audio/CDDA.hpp>
#include <stdio.hpp>
namespace JabyEngine {
namespace CDDA {
namespace CD = JabyEngine::CD::internal;
static CD::CDTimeStamp playing_track;
static CD::CDTimeStamp last_track;
TrackList get_tracks() {
@@ -28,16 +28,22 @@ namespace JabyEngine {
void play(uint8_t track) {
CD::enable_CDDA(); // < Command waits
CD::Command::send_wait<CD_IO::PortIndex0>(CD_IO::Command::GetTD, track);
const auto stats = CD_IO::PortIndex0::ResponseFifo.read().raw;
playing_track.min = CD_IO::PortIndex0::ResponseFifo.read().raw;
playing_track.sec = CD_IO::PortIndex0::ResponseFifo.read().raw;
CD::Command::send<CD_IO::PortIndex0>(CD_IO::Command::Play, track);
}
void pause() {
void stop() {
CD::Command::wait_completed();
CD::Command::send<CD_IO::PortIndex0>(CD_IO::Command::Pause);
}
void push_play() {
pause();
stop();
CD::Command::wait_completed();
CD::Command::send_wait<CD_IO::PortIndex0>(CD_IO::Command::GetLocP);
@@ -53,8 +59,8 @@ namespace JabyEngine {
void pop_play() {
CD::Command::wait_completed();
CD::Command::send_wait<CD_IO::PortIndex0>(CD_IO::Command::SetLoc, last_track.min, last_track.sec, last_track.sector);
CD::enable_CDDA(); // < Command waits
CD::Command::send_wait<CD_IO::PortIndex0>(CD_IO::Command::SetLoc, last_track.min, last_track.sec, last_track.sector);
CD::Command::send<CD_IO::PortIndex0>(CD_IO::Command::Play);
}
}

View File

@@ -6,7 +6,7 @@
namespace JabyEngine {
namespace CD {
namespace internal {
static constexpr auto AudioSectorMode = CD_IO::Mode::from(CD_IO::Mode::SingleSpeed, CD_IO::Mode::CDDA);
static constexpr auto AudioSectorMode = CD_IO::Mode::from(CD_IO::Mode::SingleSpeed, CD_IO::Mode::AutoPauseTrack, CD_IO::Mode::CDDA);
static constexpr auto DataSectorMode = CD_IO::Mode::from(CD_IO::Mode::DoubleSpeed, CD_IO::Mode::DataSector);
static SysCall::InterruptVerifierResult interrupt_verifier();
@@ -88,28 +88,42 @@ namespace JabyEngine {
CD_IO::Interrupt::ack_extended(CD_IO::PortIndex1::InterruptFlag);
cmd_interrupt_bit = bit::clear(cmd_interrupt_bit, cur_irq);
if(cur_irq == CD_IO::Interrupt::DataReady) {
// Obtain sector content here
auto* sector = sector_allocator.allocate_sector();
if(sector) {
//Now obtain sector
read_sector_to(*sector);
switch(cur_irq) {
case CD_IO::Interrupt::DataReady: {
// Obtain sector content here
auto* sector = sector_allocator.allocate_sector();
if(sector) {
//Now obtain sector
read_sector_to(*sector);
cur_lba++;
if(cur_lba == dst_lba) {
current_state = State::Done;
cur_lba++;
if(cur_lba == dst_lba) {
current_state = State::Done;
pause_cd();
}
}
else {
current_state = State::BufferFull;
pause_cd();
}
}
} break;
else {
current_state = State::BufferFull;
pause_cd();
}
}
case CD_IO::Interrupt::DataEnd: {
CD_IO::PortIndex0::change_to();
Command::send<CD_IO::PortIndex0>(CD_IO::Command::SetLoc, static_cast<uint8_t>(0x0), static_cast<uint8_t>(0x09), static_cast<uint8_t>(0x0));
else if(cur_irq == CD_IO::Interrupt::DiskError) {
current_state = State::Error;
CD_IO::PortIndex1::change_to();
while(CD_IO::Interrupt::get_type(CD_IO::PortIndex1::InterruptFlag) != CD_IO::Interrupt::Acknowledge);
CD_IO::Interrupt::ack_extended(CD_IO::PortIndex1::InterruptFlag);
CD_IO::PortIndex0::change_to();
Command::send<CD_IO::PortIndex0>(CD_IO::Command::Play);
} break;
case CD_IO::Interrupt::DiskError: {
current_state = State::Error;
} break;
}
// No masking required because we can only write bit 0 - 2
@@ -141,7 +155,7 @@ namespace JabyEngine {
void enable_CDDA() {
Command::wait_completed();
CD_IO::PortIndex0::change_to();
Command::send_wait<CD_IO::PortIndex0>(CD_IO::Command::SetMode, AudioSectorMode);
Command::send_wait<CD_IO::PortIndex0>(CD_IO::Command::SetMode, AudioSectorMode);
}
}
}