Use new substitution feature to switch between serial codes

This commit is contained in:
2024-03-21 17:23:38 -05:00
parent 0a5672ec6f
commit 064fb02cf5
7 changed files with 21 additions and 13 deletions

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@@ -4,11 +4,11 @@
<License>%PSX_LICENSE_PATH%/%LICENSE%.DAT</License>
</Description>
<Track>
<File name = "SYSTEM.CNF">System.cnf</File>
<File name = "SYSTEM.CNF">System.cnf.subst</File>
<!--For pkg use: SLES_000.25;1 or SLUS_001.51;1 - no japanse version yet. Otherwise leave as "XXXX_AAA.AA"-->
<Main name = "%BOOT%" lba_source = "../application/src/asset_mgr.cpp">../application/bin/%TV_FORMAT%/PSX-release/PoolBox.psexe</Main>
<Overlay name = "CTO.BIN" lba_source = "../application/src/Overlay/ControllerTest/controller_test_assets.cpp">../application/bin/%TV_FORMAT%/PSX-release/Overlay.controller_tests</Overlay>
<Overlay name = "GTO.BIN" lba_source = "../application/src/Overlay/GPUTest/gpu_test_assets.cpp">../application/bin/%TV_FORMAT%/PSX-release/Overlay.gpu_tests</Overlay>
<Main name = "%BOOT_FILE%" lba_source = "../application/src/asset_mgr.cpp">../application/bin/%TV_FORMAT%/PSX-release/PoolBox.psexe</Main>
<Overlay name = "CTO.BIN" lba_source = "../application/src/Overlay/ControllerTest/controller_test_assets.cpp">../application/bin/%TV_FORMAT%/PSX-release/Overlay.controller_tests</Overlay>
<Overlay name = "GTO.BIN" lba_source = "../application/src/Overlay/GPUTest/gpu_test_assets.cpp">../application/bin/%TV_FORMAT%/PSX-release/Overlay.gpu_tests</Overlay>
<Overlay name = "GTE.BIN">../application/bin/%TV_FORMAT%/PSX-release/Overlay.gte_tests</Overlay>
<Overlay name = "FCO.BIN">../application/bin/%TV_FORMAT%/PSX-release/Overlay.font_cycler</Overlay>
<Overlay name = "SCO.BIN">../application/bin/%TV_FORMAT%/PSX-release/Overlay.screen_center</Overlay>

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@@ -1,4 +0,0 @@
BOOT=cdrom:\SLES_000.25;1
TCB=4
EVENT=10
STACK=801FFFF0

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@@ -0,0 +1,4 @@
BOOT=cdrom:\%BOOT_FILE%;1
TCB=4
EVENT=10
STACK=801FFFF0