Draw first triangle
This commit is contained in:
parent
5ccbd2ebd1
commit
09b16dae16
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@ -1,6 +1,7 @@
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#include <PSX/File/Processor/cd_file_processor.hpp>
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#include <PSX/File/Processor/cd_file_processor.hpp>
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#include <PSX/AutoLBA/auto_lba_declaration.hpp>
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#include <PSX/AutoLBA/auto_lba_declaration.hpp>
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#include <PSX/GPU/gpu.hpp>
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#include <PSX/GPU/gpu.hpp>
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#include <PSX/GPU/gpu_primitives.hpp>
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#include <stdio.h>
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#include <stdio.h>
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enum LBA {
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enum LBA {
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@ -38,10 +39,17 @@ static void load_assets() {
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}
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}
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void main() {
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void main() {
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const JabyEngine::GPU::POLY_F3 triangle(
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JabyEngine::GPU::Color24(0x0, 0xFF, 0xFF),
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{
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{0, 0}, {320*2, 127}, {0, 255}
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}
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);
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printf("Hello PoolBox!\n");
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printf("Hello PoolBox!\n");
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load_assets();
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load_assets();
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while(true) {
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while(true) {
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JabyEngine::GPU::render(triangle);
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JabyEngine::GPU::swap_buffers_vsync(2);
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JabyEngine::GPU::swap_buffers_vsync(2);
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}
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}
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}
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}
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@ -0,0 +1,14 @@
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#ifndef __JABYENGINE_TYPE_TRAITS_HPP__
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#define __JABYENGINE_TYPE_TRAITS_HPP__
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namespace JabyEngine {
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template<bool B, class T = void>
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struct enable_if {};
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template<class T>
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struct enable_if<true, T> {
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typedef T type;
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};
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}
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#endif //! __JABYENGINE_TYPE_TRAITS_HPP__
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@ -16,9 +16,7 @@ namespace JabyEngine {
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uint32_t raw;
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uint32_t raw;
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constexpr SimpleTIM() {
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constexpr SimpleTIM() : raw(0) {}
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this->raw = 0;
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}
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constexpr SimpleTIM(uint16_t texX, uint16_t texY, uint16_t clutX, uint16_t clutY) : raw(TextureX.as_value(texX >> 1) | TextureY.as_value(texY >> 1) | ClutX.as_value(clutX >> 4) | ClutY.as_value(static_cast<uint32_t>(clutY))) {
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constexpr SimpleTIM(uint16_t texX, uint16_t texY, uint16_t clutX, uint16_t clutY) : raw(TextureX.as_value(texX >> 1) | TextureY.as_value(texY >> 1) | ClutX.as_value(clutX >> 4) | ClutY.as_value(static_cast<uint32_t>(clutY))) {
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}
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}
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@ -1,6 +1,8 @@
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#ifndef __JABYENGINE_GPU_HPP__
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#ifndef __JABYENGINE_GPU_HPP__
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#define __JABYENGINE_GPU_HPP__
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#define __JABYENGINE_GPU_HPP__
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#include "../Auxiliary/type_traits.hpp"
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#include "../System/IOPorts/gpu_io.hpp"
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#include "../System/IOPorts/gpu_io.hpp"
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#include "gpu_primitives.hpp"
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#if !defined(JABYENGINE_NTSC) && !defined(JABYENGINE_PAL)
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#if !defined(JABYENGINE_NTSC) && !defined(JABYENGINE_PAL)
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#error "JABYENGINE_NTSC or JABYENGINE_PAL must be defined"
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#error "JABYENGINE_NTSC or JABYENGINE_PAL must be defined"
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@ -34,7 +36,16 @@ namespace JabyEngine {
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static void set_offset(uint16_t x, uint16_t y);
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static void set_offset(uint16_t x, uint16_t y);
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};
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};
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uint8_t swap_buffers_vsync(uint8_t syncs);
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namespace internal {
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void render(const uint32_t* data, size_t words);
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}
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template<typename T>
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static enable_if<T::is_primitive>::type render(const T& primitive) {
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internal::render(reinterpret_cast<const uint32_t*>(&primitive), sizeof(T)/sizeof(uint32_t));
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}
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uint8_t swap_buffers_vsync(uint8_t syncs, bool clear_screen = true);
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}
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}
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}
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}
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#endif //!__JABYENGINE_GPU_HPP__
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#endif //!__JABYENGINE_GPU_HPP__
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@ -0,0 +1,90 @@
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#ifndef __JABYENGINE_GPU_PRIMITIVES_HPP__
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#define __JABYENGINE_GPU_PRIMITIVES_HPP__
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#include "gpu_types.hpp"
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namespace JabyEngine {
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namespace GPU {
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namespace internal {
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struct Code {
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static constexpr uint8_t CmdValue = 0b001;
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static constexpr auto BitCorrection = 24;
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static constexpr auto CmdID = BitRange::from_to(29 - BitCorrection, 31 - BitCorrection);
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static constexpr auto GouraudShading = Bit(28 - BitCorrection);
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static constexpr auto FlatShading = !GouraudShading;
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static constexpr auto QuardVertics = Bit(27 - BitCorrection);
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static constexpr auto TriVertics = !QuardVertics;
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static constexpr auto Textured = Bit(26 - BitCorrection);
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static constexpr auto Untextured = !Textured;
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static constexpr auto SemiTransparent = Bit(25 - BitCorrection);
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static constexpr auto NonTransparent = !SemiTransparent;
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static constexpr auto BlendTexture = Bit(24 - BitCorrection);
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static constexpr auto NoBlendTexture = !BlendTexture;
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uint8_t value = bit::value::set_normalized(0u, CmdID.with(CmdValue));
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constexpr Code() = default;
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constexpr Code& set(Bit bit) {
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this->value = bit::set(this->value, bit);
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return *this;
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}
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constexpr Code& set(ClearBit bit) {
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this->value = bit::set(this->value, bit);
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return *this;
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}
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};
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struct IsPrimitive {
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static constexpr bool is_primitive = true;
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};
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template<typename T>
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struct CodeInterface {
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constexpr T& set_semi_transparent() {
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static_cast<T*>(this)->code.set(Code::SemiTransparent);
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return *static_cast<T*>(this);
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}
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constexpr T& set_non_transparent() {
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static_cast<T*>(this)->code.set(Code::NonTransparent);
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return *static_cast<T*>(this);
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}
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constexpr T& set_texture_blending() {
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static_cast<T*>(this)->code.set(Code::BlendTexture);
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return *static_cast<T*>(this);
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}
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constexpr T& set_non_texture_blening() {
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static_cast<T*>(this)->code.set(Code::NoBlendTexture);
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return *static_cast<T*>(this);
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}
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};
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// Concept for now
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template<typename T>
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struct Hooked {
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uint32_t hook;
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T primitive;
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};
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}
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struct POLY_F3 : public internal::IsPrimitive, public internal::CodeInterface<POLY_F3> {
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static constexpr auto IdentityCode = internal::Code().set(internal::Code::FlatShading).set(internal::Code::TriVertics).set(internal::Code::Untextured).set(internal::Code::NonTransparent).set(internal::Code::NoBlendTexture);
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Color24 color;
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internal::Code code = IdentityCode;
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PositionI16 vertex[3];
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constexpr POLY_F3() = default;
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constexpr POLY_F3(Color24 color, const PositionI16 (&verticies)[3]) : color(color), code(IdentityCode), vertex{verticies[0], verticies[1], verticies[2]} {
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}
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};
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static_assert(sizeof(POLY_F3) == 16);
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}
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}
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#endif // !__JABYENGINE_GPU_PRIMITIVES_HPP__
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#ifndef __JABYENGINE_GPU_TYPES_HPP__
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#ifndef __JABYENGINE_GPU_TYPES_HPP__
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#define __JABYENGINE_GPU_TYPES_HPP__
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#define __JABYENGINE_GPU_TYPES_HPP__
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#include "../Auxiliary/bits.hpp"
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#include "../jabyengine_defines.h"
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#include "../jabyengine_defines.h"
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namespace JabyEngine {
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namespace JabyEngine {
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struct Command {
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struct Command {
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struct Helper {
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struct Helper {
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static constexpr uint32_t construct_cmd(uint8_t cmd, uint32_t value) {
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return ((cmd << 24) | value);
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}
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static constexpr GP0_t DrawAreaTemplate(uint8_t code, uint16_t x, uint16_t y) {
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static constexpr GP0_t DrawAreaTemplate(uint8_t code, uint16_t x, uint16_t y) {
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constexpr auto Command = BitRange::from_to(24, 31);
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constexpr auto Command = BitRange::from_to(24, 31);
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constexpr auto Y = BitRange::from_to(10, 18);
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constexpr auto Y = BitRange::from_to(10, 18);
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constexpr auto X = BitRange::from_to(0, 9);
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constexpr auto X = BitRange::from_to(0, 9);
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return GP0_t::from(Command.with(code), Y.with(y), X.with(x));
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return {construct_cmd(code, Y.as_value(static_cast<uint32_t>(y)) | X.as_value(static_cast<uint32_t>(x)))};
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}
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static constexpr uint32_t construct_cmd(uint8_t cmd, uint32_t value) {
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return ((cmd << 24) | value);
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}
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}
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};
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};
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return Helper::DrawAreaTemplate(0xE4, x, y);
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return Helper::DrawAreaTemplate(0xE4, x, y);
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}
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}
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static GP0_t SetDrawOffset(int16_t x, int16_t y) {
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constexpr auto X = BitRange::from_to(0, 10);
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constexpr auto Y = BitRange::from_to(11, 21);
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return {Helper::construct_cmd(0xE5, X.as_value(static_cast<int32_t>(x)) | Y.as_value(static_cast<int32_t>(y)))};
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}
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static constexpr GP0_t TopLeftPosition(uint16_t x, uint16_t y) {
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static constexpr GP0_t TopLeftPosition(uint16_t x, uint16_t y) {
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return {static_cast<uint32_t>((y << 16u) | x)};
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return {(static_cast<uint32_t>(y) << 16u) | x};
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}
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}
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static constexpr GP0_t WidthHeight(uint16_t w, uint16_t h) {
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static constexpr GP0_t WidthHeight(uint16_t w, uint16_t h) {
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return {static_cast<uint32_t>((h << 16u) | w)};
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return {(static_cast<uint32_t>(h) << 16u) | w};
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}
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}
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static constexpr GP1_t Reset() {
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static constexpr GP1_t Reset() {
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return {Helper::construct_cmd(0x04, static_cast<uint32_t>(dir))};
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return {Helper::construct_cmd(0x04, static_cast<uint32_t>(dir))};
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}
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}
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static constexpr GP1_t DisplayArea(uint32_t x, uint32_t y) {
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static constexpr GP1_t DisplayArea(uint16_t x, uint16_t y) {
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constexpr auto X = BitRange::from_to(0, 9);
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constexpr auto X = BitRange::from_to(0, 9);
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constexpr auto Y = BitRange::from_to(10, 18);
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constexpr auto Y = BitRange::from_to(10, 18);
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return {Helper::construct_cmd(0x05, X.as_value(x) | Y.as_value(y))};
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return {Helper::construct_cmd(0x05, X.as_value(static_cast<uint32_t>(x)) | Y.as_value(static_cast<uint32_t>(y)))};
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}
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}
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static constexpr GP1_t HorizontalDisplayRange(uint32_t x1, uint32_t x2) {
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static constexpr GP1_t HorizontalDisplayRange(uint16_t x1, uint16_t x2) {
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constexpr auto X1 = BitRange::from_to(0, 11);
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constexpr auto X1 = BitRange::from_to(0, 11);
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constexpr auto X2 = BitRange::from_to(12, 23);
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constexpr auto X2 = BitRange::from_to(12, 23);
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return {Helper::construct_cmd(0x06, X1.as_value(x1) | X2.as_value(x2))};
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return {Helper::construct_cmd(0x06, X1.as_value(static_cast<uint32_t>(x1)) | X2.as_value(static_cast<uint32_t>(x2)))};
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}
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}
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static constexpr GP1_t VerticalDisplayRange(uint32_t y1, uint32_t y2) {
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static constexpr GP1_t VerticalDisplayRange(uint16_t y1, uint16_t y2) {
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constexpr auto Y1 = BitRange::from_to(0, 9);
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constexpr auto Y1 = BitRange::from_to(0, 9);
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constexpr auto Y2 = BitRange::from_to(10, 19);
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constexpr auto Y2 = BitRange::from_to(10, 19);
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return {Helper::construct_cmd(0x07, Y1.as_value(y1) | Y2.as_value(y2))};
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return {Helper::construct_cmd(0x07, Y1.as_value(static_cast<uint32_t>(y1)) | Y2.as_value(static_cast<uint32_t>(y2)))};
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}
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}
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static constexpr GP1_t DisplayMode(DisplayMode_t mode) {
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static constexpr GP1_t DisplayMode(DisplayMode_t mode) {
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@ -37,7 +37,7 @@ LD = $(CXX)
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AR = ar
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AR = ar
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#architecture flags
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#architecture flags
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ARCHFLAGS = -march=mips1 -mabi=32 -EL -fno-pic -mno-shared -nostdinc -nostdinc++ -mno-abicalls -mfp32
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ARCHFLAGS = -march=r2000 -mtune=r2000 -mabi=32 -EL -fno-pic -mno-shared -nostdinc -nostdinc++ -mno-abicalls -mfp32 -mno-llsc
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ARCHFLAGS += -fno-stack-protector -nostdlib -ffreestanding
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ARCHFLAGS += -fno-stack-protector -nostdlib -ffreestanding
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#Compiler flags for build profiles
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#Compiler flags for build profiles
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@ -46,7 +46,7 @@ CCFLAGS_debug += -O0
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CXXFLAGS += -fno-exceptions -fno-rtti
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CXXFLAGS += -fno-exceptions -fno-rtti
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CCFLAGS += -mno-gpopt -fomit-frame-pointer -ffunction-sections
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CCFLAGS += -mno-gpopt -fomit-frame-pointer -ffunction-sections -fdata-sections
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CCFLAGS += -fno-builtin -fno-strict-aliasing -Wno-attributes
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CCFLAGS += -fno-builtin -fno-strict-aliasing -Wno-attributes
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CCFLAGS += -std=c++20
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CCFLAGS += -std=c++20
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CCFLAGS += $(ARCHFLAGS)
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CCFLAGS += $(ARCHFLAGS)
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@ -21,17 +21,27 @@ namespace JabyEngine {
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static constexpr uint16_t ScanlinesV = 240;
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static constexpr uint16_t ScanlinesV = 240;
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#endif //JABYENGINE_PAL
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#endif //JABYENGINE_PAL
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static void exchange_buffer_and_display();
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static uint32_t exchange_buffer_and_display();
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};
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};
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void wait_vsync(uint8_t syncs);
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void wait_vsync(uint8_t syncs);
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static void wait_ready_for_CMD() {
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while(!GPU_IO::GPUSTAT.is_set(GPU_IO::GPUSTAT_t::GP0ReadyForCMD));
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}
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static void set_draw_area(uint16_t x, uint16_t y) {
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static void set_draw_area(uint16_t x, uint16_t y) {
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GPU_IO::GP0 = GPU_IO::Command::DrawAreaTopLeft(x, y);
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const auto top_left = GPU_IO::Command::DrawAreaTopLeft(x, y);
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GPU_IO::GP0 = GPU_IO::Command::DrawAreaBottomRight((x + Display::Width), (y + Display::Height));
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const auto bottom_right = GPU_IO::Command::DrawAreaBottomRight((x + Display::Width - 1), (y + Display::Height - 1));
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wait_ready_for_CMD();
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GPU_IO::GP0 = top_left;
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wait_ready_for_CMD();
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GPU_IO::GP0 = bottom_right;
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}
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}
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static void copy_vram_to_vram(const AreaU16& dst, const PositionU16& src) {
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static void copy_vram_to_vram(const AreaU16& dst, const PositionU16& src) {
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wait_ready_for_CMD();
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GPU_IO::GP0 = GPU_IO::Command::VRAM2VRAM_Blitting();
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GPU_IO::GP0 = GPU_IO::Command::VRAM2VRAM_Blitting();
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GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(src.x, src.y);
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GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(src.x, src.y);
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GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(dst.position.x, dst.position.y);
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GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(dst.position.x, dst.position.y);
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@ -39,17 +49,19 @@ namespace JabyEngine {
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}
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}
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|
||||||
static void quick_fill_fast(const Color24& color, const AreaU16& area) {
|
static void quick_fill_fast(const Color24& color, const AreaU16& area) {
|
||||||
|
wait_ready_for_CMD();
|
||||||
GPU_IO::GP0 = GPU_IO::Command::QuickFill(color);
|
GPU_IO::GP0 = GPU_IO::Command::QuickFill(color);
|
||||||
GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(area.position.x, area.position.y);
|
GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(area.position.x, area.position.y);
|
||||||
GPU_IO::GP0 = GPU_IO::Command::WidthHeight(area.size.width, area.size.height);
|
GPU_IO::GP0 = GPU_IO::Command::WidthHeight(area.size.width, area.size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void reset_cmd_buffer() {
|
static void set_draw_offset(int16_t x, int16_t y) {
|
||||||
GPU_IO::GP1 = GPU_IO::Command::ResetCMDBufer();
|
wait_ready_for_CMD();
|
||||||
|
GPU_IO::GP0 = GPU_IO::Command::SetDrawOffset(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void wait_ready_for_CMD() {
|
static void reset_cmd_buffer() {
|
||||||
while(!GPU_IO::GPUSTAT.is_set(GPU_IO::GPUSTAT_t::GP0ReadyForCMD));
|
GPU_IO::GP1 = GPU_IO::Command::ResetCMDBufer();
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace DMA {
|
namespace DMA {
|
||||||
|
|
|
@ -44,7 +44,7 @@ namespace JabyEngine {
|
||||||
SimpleTIMSize size_info;
|
SimpleTIMSize size_info;
|
||||||
size_t words_left; //32bit values
|
size_t words_left; //32bit values
|
||||||
|
|
||||||
constexpr SimpleTIMState(const SimpleTIM& dst_info) : dst_info(dst_info) {
|
constexpr SimpleTIMState(const SimpleTIM& dst_info) : dst_info(dst_info), words_left(0) {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -37,10 +37,13 @@ namespace JabyEngine {
|
||||||
__syscall_ReturnFromException();
|
__syscall_ReturnFromException();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Display :: exchange_buffer_and_display() {
|
uint32_t Display :: exchange_buffer_and_display() {
|
||||||
GPU::internal::set_draw_area(0, (PublicDisplay::Height*PublicDisplay::current_id));
|
const auto draw_area_y = (PublicDisplay::Height*PublicDisplay::current_id);
|
||||||
|
|
||||||
|
GPU::internal::set_draw_area(0, draw_area_y);
|
||||||
PublicDisplay::current_id ^= 1;
|
PublicDisplay::current_id ^= 1;
|
||||||
GPU_IO::GP1 = GPU_IO::Command::DisplayArea(0, (PublicDisplay::Height*PublicDisplay::current_id));
|
GPU_IO::GP1 = GPU_IO::Command::DisplayArea(0, (PublicDisplay::Height*PublicDisplay::current_id));
|
||||||
|
return draw_area_y;
|
||||||
}
|
}
|
||||||
|
|
||||||
void wait_vsync(uint8_t syncs) {
|
void wait_vsync(uint8_t syncs) {
|
||||||
|
@ -53,6 +56,13 @@ namespace JabyEngine {
|
||||||
while(vsync_count < syncs);
|
while(vsync_count < syncs);
|
||||||
vsync_count = 0;
|
vsync_count = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void render(const uint32_t* data, size_t words) {
|
||||||
|
wait_ready_for_CMD();
|
||||||
|
for(size_t n = 0; n < words; n++) {
|
||||||
|
GPU_IO::GP0 = data[n];
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef USE_NO$PSX
|
#ifndef USE_NO$PSX
|
||||||
|
@ -70,10 +80,16 @@ namespace JabyEngine {
|
||||||
}
|
}
|
||||||
#endif //USE_NO$PSX
|
#endif //USE_NO$PSX
|
||||||
|
|
||||||
uint8_t swap_buffers_vsync(uint8_t syncs) {
|
uint8_t swap_buffers_vsync(uint8_t syncs, bool clear_screen) {
|
||||||
// Wait finish draw
|
// Waits for finish FIFO
|
||||||
|
internal::wait_ready_for_CMD();
|
||||||
|
|
||||||
internal::wait_vsync(syncs);
|
internal::wait_vsync(syncs);
|
||||||
internal::Display::exchange_buffer_and_display();
|
const auto draw_offset_y = internal::Display::exchange_buffer_and_display();
|
||||||
|
internal::set_draw_offset(0, draw_offset_y);
|
||||||
|
if(clear_screen) {
|
||||||
|
internal::quick_fill_fast(Color24::Black(), AreaU16{0, static_cast<uint16_t>(draw_offset_y), Display::Width, Display::Height});
|
||||||
|
}
|
||||||
return Display::current_id;
|
return Display::current_id;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
#include <PSX/GPU/gpu_primitives.hpp>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
extern void main();
|
extern void main();
|
||||||
|
|
Loading…
Reference in New Issue