Prepare CD code and unify header names
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41
include/PSX/GPU/gpu.hpp
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41
include/PSX/GPU/gpu.hpp
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#ifndef __JABYENGINE_GPU_HPP__
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#define __JABYENGINE_GPU_HPP__
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#include "../System/IOPorts/gpu_io.hpp"
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#if !defined(JABYENGINE_NTSC) && !defined(JABYENGINE_PAL)
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#error "JABYENGINE_NTSC or JABYENGINE_PAL must be defined"
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#else
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#if defined(JABYENGINE_NTSC) && defined(JABYENGINE_PAL)
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#error "Please define only JABYENGINE_NTSC or JABYENGINE_PAL"
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#endif
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#endif
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namespace GPU {
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namespace Display {
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#ifdef JABYENGINE_PAL
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 256;
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#else
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 240;
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#endif
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static void enable() {
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GP1.write(Command::GP1::SetDisplayState(DisplayState::On));
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}
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static void disable() {
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GP1.write(Command::GP1::SetDisplayState(DisplayState::Off));
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}
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}
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namespace Screen {
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extern uint8_t CurrentDisplayAreaID;
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namespace Range {
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void set_offset(uint16_t x, uint16_t y);
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}
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}
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}
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#endif //!__JABYENGINE_GPU_HPP__
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