Prepare CD code and unify header names
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include/PSX/System/scratchpad.hpp
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7
include/PSX/System/scratchpad.hpp
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#ifndef __JABYENGINE_SCRATCHPAD_HPP__
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#define __JABYENGINE_SCRATCHPAD_HPP__
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#include "../jabyengine_defines.h"
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static __always_inline auto& ScratchPad = reinterpret_cast<uint8_t(&)[1024]>(*reinterpret_cast<uint8_t*>(0x1F800000));
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#endif //!__JABYENGINE_SCRATCHPAD_HPP__
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