Remove POLY constructors
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@@ -26,13 +26,13 @@ static constexpr auto RectangleClut = GPU::PageClut(320, 510);
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static constexpr auto LineColor = GPU::Color24(0xFF, 0x0, 0x0);
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static constexpr const auto triangle1 = GPU::POLY_F3({
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static constexpr const auto triangle1 = GPU::POLY_F3::create({
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{TriangleArea.position.x, TriangleArea.position.y},
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{TriangleArea.size.width, TriangleArea.size.height},
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{TriangleArea.position.x, TriangleArea.size.height}},
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TriangleColor
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);
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static constexpr const auto triangle2 = GPU::POLY_FT3({
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static constexpr const auto triangle2 = GPU::POLY_FT3::create({
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{TriangleArea.position.x, TriangleArea.position.y},
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{TriangleArea.size.width, TriangleArea.position.y},
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{TriangleArea.size.width, TriangleArea.size.height}},{
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@@ -44,12 +44,12 @@ static constexpr const auto triangle2 = GPU::POLY_FT3({
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TriangleClut,
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GPU::Color24::Grey()
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);
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static constexpr const auto triangle3 = GPU::POLY_G3({
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static constexpr const auto triangle3 = GPU::POLY_G3::create({
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{triangle1.vertex0.move(TriangleArea.size.width, 0), GPU::Color24::Red()},
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{triangle1.vertex1.move(TriangleArea.size.width, 0), GPU::Color24::Green()},
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{triangle1.vertex2.move(TriangleArea.size.width, 0), GPU::Color24::Blue()}}
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);
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static constexpr const auto triangle4 = GPU::POLY_GT3({
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static constexpr const auto triangle4 = GPU::POLY_GT3::create({
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{triangle2.vertex0.move(TriangleArea.size.width, 0), triangle2.page0, GPU::Color24::Red()},
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{triangle2.vertex1.move(TriangleArea.size.width, 0), triangle2.page1, GPU::Color24::Blue()},
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{triangle2.vertex2.move(TriangleArea.size.width, 0), triangle2.page2, GPU::Color24::Green()}},
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@@ -57,20 +57,20 @@ static constexpr const auto triangle4 = GPU::POLY_GT3({
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TriangleClut
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);
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static constexpr const auto rectangle1 = GPU::POLY_F4(RectangleArea, RectangleColor);
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static constexpr const auto rectangle2 = GPU::POLY_FT4({
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static constexpr const auto rectangle1 = GPU::POLY_F4::create(RectangleArea, RectangleColor);
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static constexpr const auto rectangle2 = GPU::POLY_FT4::create({
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RectangleArea.position.move(RectangleArea.size.width, 0), RectangleArea.size}, {0, 0},
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RectangleTPage,
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RectangleClut,
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GPU::Color24::Grey()
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);
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static constexpr const auto rectangle3 = GPU::POLY_G4(
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static constexpr const auto rectangle3 = GPU::POLY_G4::create(
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{RectangleArea.position.move(RectangleArea.size.width*2, 0), RectangleArea.size}, {
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GPU::Color24::Red(),
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GPU::Color24::Blue(),
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GPU::Color24::Green(),
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GPU::Color24::White()});
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static constexpr const auto rectangle4 = GPU::POLY_GT4(
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static constexpr const auto rectangle4 = GPU::POLY_GT4::create(
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{RectangleArea.position.move(RectangleArea.size.width*3, 0), RectangleArea.size}, {0, 0},
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RectangleTPage,
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RectangleClut, {
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@@ -79,7 +79,7 @@ static constexpr const auto rectangle4 = GPU::POLY_GT4(
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GPU::Color24::Green(),
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GPU::Color24::White()}
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);
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static constexpr const auto rectangle5 = GPU::POLY_GT4(
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static constexpr const auto rectangle5 = GPU::POLY_GT4::create(
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{RectangleArea.position.move(0, RectangleArea.size.height), RectangleArea.size}, {0, 0},
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RectangleTPage,
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RectangleClut, {
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