Support Version number and change font to BIOS for ControllerTest
This commit is contained in:
parent
60aa84ef28
commit
111a42a7e1
|
@ -21,8 +21,8 @@ namespace ControllerTest {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
controller_state0.update(&Periphery::get_primary_controller_as<JabyEngine::Periphery::AnalogeController>(), FontWriter::new_font_writer);
|
controller_state0.update(&Periphery::get_primary_controller_as<JabyEngine::Periphery::AnalogeController>(), FontWriter::bios_font_writer);
|
||||||
controller_state1.update(Periphery::PortCount > 1 ? &Periphery::get_controller_as<JabyEngine::Periphery::AnalogeController>(1, 0) : nullptr, FontWriter::new_font_writer);
|
controller_state1.update(Periphery::PortCount > 1 ? &Periphery::get_controller_as<JabyEngine::Periphery::AnalogeController>(1, 0) : nullptr, FontWriter::bios_font_writer);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ namespace ControllerTest {
|
||||||
GPU::render(Shared::background);
|
GPU::render(Shared::background);
|
||||||
controller_state0.render();
|
controller_state0.render();
|
||||||
controller_state1.render();
|
controller_state1.render();
|
||||||
FontWriter::new_font_writer.render();
|
FontWriter::bios_font_writer.render();
|
||||||
Shared::back_menu.render();
|
Shared::back_menu.render();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -86,14 +86,17 @@ static void setup() {
|
||||||
|
|
||||||
namespace NormalScene {
|
namespace NormalScene {
|
||||||
static void update() {
|
static void update() {
|
||||||
static const char Title[] = "Pool Box";
|
static const char Title[] = "Pool Box";
|
||||||
static constexpr auto TitleLength = (sizeof(Title) - 1)*DefaultFont::Info.get_font_size().width;
|
static const char Version[] = "Ver. 0.8";
|
||||||
|
static constexpr auto TitleLength = DefaultFont::Info.estimate_str_render_length(Title);
|
||||||
|
static constexpr auto VersionLength = DefaultFont::Info.estimate_str_render_length(Version);
|
||||||
|
|
||||||
Periphery::query_controller();
|
Periphery::query_controller();
|
||||||
auto cursor = FontWriter::update(JabyEngine::Make::PositionI16((GPU::Display::Width-TitleLength)/2, 16));
|
auto cursor = FontWriter::update(Make::PositionI16((GPU::Display::Width-TitleLength)/2, 16));
|
||||||
paco.update();
|
paco.update();
|
||||||
|
|
||||||
FontWriter::new_font_writer.write(cursor, Title, GPU::Color24::Yellow(0xD0), &FontWriter::wiggle);
|
FontWriter::new_font_writer.write(cursor, Title, GPU::Color24::Yellow(0xD0), &FontWriter::wiggle);
|
||||||
|
FontWriter::new_font_writer.write(cursor.change_position(Make::PositionI16((GPU::Display::Width-VersionLength)/2, 16 + DefaultFont::Info.get_kern_size().height)), Version, GPU::Color24::Green(0xD0), &FontWriter::wiggle);
|
||||||
menu.update(FontWriter::bios_font_writer, cursor, Make::PositionI16(8, 64));
|
menu.update(FontWriter::bios_font_writer, cursor, Make::PositionI16(8, 64));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -30,6 +30,15 @@ namespace JabyEngine {
|
||||||
constexpr GPU::SizeU16 get_font_size() const {
|
constexpr GPU::SizeU16 get_font_size() const {
|
||||||
return GPU::SizeU16::from(this->render_info.font_size);
|
return GPU::SizeU16::from(this->render_info.font_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
constexpr GPU::SizeU16 get_kern_size() const {
|
||||||
|
return GPU::SizeU16::from(this->render_info.kern_size);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<size_t Size>
|
||||||
|
constexpr size_t estimate_str_render_length(const char (&str)[Size]) const {
|
||||||
|
return (Size - 1)*FontInfo::get_kern_size().width;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Cursor {
|
struct Cursor {
|
||||||
|
@ -39,6 +48,11 @@ namespace JabyEngine {
|
||||||
static constexpr Cursor create(GPU::PositionI16 pos, uint8_t wiggle_count = 0) {
|
static constexpr Cursor create(GPU::PositionI16 pos, uint8_t wiggle_count = 0) {
|
||||||
return Cursor{.pos = pos, .wiggle_count = wiggle_count};
|
return Cursor{.pos = pos, .wiggle_count = wiggle_count};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
constexpr Cursor& change_position(GPU::PositionI16 pos) {
|
||||||
|
this->pos = pos;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
using Wiggle = GPU::PositionI8[8];
|
using Wiggle = GPU::PositionI8[8];
|
||||||
|
|
Loading…
Reference in New Issue