Move back to SPRT font instead of SPRT_16 for more efficency
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@@ -70,6 +70,7 @@ namespace JabyEngine {
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auto& primitive = GlobalPrimitiveFactory.new_primitive();
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primitive->position = state.pos;
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primitive->size = this->font_size;
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if(wiggle) {
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const auto [off_x, off_y] = (*wiggle)[(state.wiggle_count++)&0x7];
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primitive->position.move(off_x, off_y);
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@@ -8,7 +8,7 @@ namespace JabyEngine {
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const auto*const buffer_end = start + length;
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for(auto* cur_prim = start; cur_prim < buffer_end; cur_prim++) {
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*cur_prim = FontPrimitive::create(Make::SPRT_16(Make::Vertex(), Make::OffsetPageWithClut()));
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*cur_prim = FontPrimitive::create(Make::SPRT(Make::AreaI16(), Make::OffsetPageWithClut()));
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}
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GlobalPrimitiveFactory = PrimitiveFactory::create(start, length);
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