Enable PAL and NTSC build

This commit is contained in:
Jaby
2024-02-04 20:35:15 -05:00
parent d420e86d9b
commit 20e8e5d68c
13 changed files with 62 additions and 32 deletions

View File

@@ -5,12 +5,12 @@
</Description>
<Track>
<File name = "SYSTEM.CNF">System.cnf</File>
<Main name = "XXXX_AAA.AA" lba_source = "../application/src/asset_mgr.cpp">../application/bin/PSX-release/PoolBox.psexe</Main>
<Overlay name = "CTO.BIN" lba_source = "../application/src/Overlay/ControllerTest/controller_test_assets.cpp">../application/bin/PSX-release/Overlay.controller_tests</Overlay>
<Overlay name = "GTO.BIN" lba_source = "../application/src/Overlay/GPUTest/gpu_test_assets.cpp">../application/bin/PSX-release/Overlay.gpu_tests</Overlay>
<Overlay name = "GTE.BIN">../application/bin/PSX-release/Overlay.gte_tests</Overlay>
<Overlay name = "FCO.BIN">../application/bin/PSX-release/Overlay.font_cycler</Overlay>
<Overlay name = "SCO.BIN">../application/bin/PSX-release/Overlay.screen_center</Overlay>
<Main name = "XXXX_AAA.AA" lba_source = "../application/src/asset_mgr.cpp">../application/bin/%TV_FORMAT%/PSX-release/PoolBox.psexe</Main>
<Overlay name = "CTO.BIN" lba_source = "../application/src/Overlay/ControllerTest/controller_test_assets.cpp">../application/bin/%TV_FORMAT%/PSX-release/Overlay.controller_tests</Overlay>
<Overlay name = "GTO.BIN" lba_source = "../application/src/Overlay/GPUTest/gpu_test_assets.cpp">../application/bin/%TV_FORMAT%/PSX-release/Overlay.gpu_tests</Overlay>
<Overlay name = "GTE.BIN">../application/bin/%TV_FORMAT%/PSX-release/Overlay.gte_tests</Overlay>
<Overlay name = "FCO.BIN">../application/bin/%TV_FORMAT%/PSX-release/Overlay.font_cycler</Overlay>
<Overlay name = "SCO.BIN">../application/bin/%TV_FORMAT%/PSX-release/Overlay.screen_center</Overlay>
<Directory name="ASSETS" hidden = "true">
<Directory name = "MAIN">