Cleanup code
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@ -5,6 +5,9 @@
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**/iso/Info
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/iso
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# Custom configs should not be part of JabyEngine
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#**/config
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.lfsconfig
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*.d
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@ -0,0 +1,6 @@
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#include "../dummy_default_config.hpp"
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struct CustomConfiguration : public DefaultConfiguration {
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};
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#define __USE_DEBUG_COLOR__
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@ -1,11 +0,0 @@
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#include "../dummy_default_config.hpp"
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struct CustomConfiguration : public DefaultConfiguration {
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struct Test {
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static constexpr const char* string() {
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return "I am a custom string";
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}
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};
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};
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#define __USE_DEBUG_COLOR__
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@ -3,12 +3,6 @@
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namespace JabyEngine {
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struct DefaultConfiguration {
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struct Test {
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static constexpr const char* string() {
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return "I am default string";
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}
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};
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struct BIOSFont {
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static constexpr GPU::PositionU16 texture_load_pos() {
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return GPU::PositionU16::create(320, 256);
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@ -3,7 +3,6 @@
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#include <PSX/System/IOPorts/dma_io.hpp>
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#include <stdio.h>
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#include <PSX/jabyengine_config.hpp>
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#include <PSX/GTE/gte.hpp>
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#include <PSX/System/syscalls.hpp>
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#include "../../reference/inline_n.h"
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@ -145,8 +144,6 @@ namespace JabyEngine {
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static constexpr auto DebugY = 0;
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static constexpr auto DebugScale = 1.0;
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//TODO: for now v
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printf("Config-Str: %s\n", Configuration::Test::string());
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__debug_boot_print_at(GPU::Color24::White(), DebugX, DebugY, DebugScale, "Starting Planschbecken\n");
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printf("Heap starts @0x%p\n", &__heap_start);
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printf("BSS from 0x%p to 0x%p (%u)\n", &__bss_start, &__bss_end, __bss_len);
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