Support even more make functions
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@@ -16,13 +16,13 @@ using namespace JabyEngine;
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// Some default values for the objects
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static constexpr auto TriangleColor = GPU::Color24::from_rgb(0x0, 0xFF, 0xFF);
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static constexpr auto TriangleArea = Make::AreaI16(Make::PositionI16(0, 0), Make::SizeI16(64, 64));
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static constexpr auto TriangleTPage = GPU::TPage::create(320, 0, GPU::SemiTransparency::B_Half_add_F_Half, GPU::TexturePageColor::$4bit);
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static constexpr auto TriangleClut = GPU::PageClut::create(320, 511);
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static constexpr auto TriangleTPage = Make::TPage(320, 0, GPU::SemiTransparency::B_Half_add_F_Half, GPU::TexturePageColor::$4bit);
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static constexpr auto TriangleClut = Make::PageClut(320, 511);
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static constexpr auto RectangleColor = GPU::Color24(0x80, 0x80, 0xFF);
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static constexpr auto RectangleArea = Make::AreaI16(Make::PositionI16(0, TriangleArea.size.height), Make::SizeI16(80, 80));
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static constexpr auto RectangleTPage = GPU::TPage::create(320, 256, GPU::SemiTransparency::B_Half_add_F_Half, GPU::TexturePageColor::$4bit);
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static constexpr auto RectangleClut = GPU::PageClut::create(320, 510);
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static constexpr auto RectangleTPage = Make::TPage(320, 256, GPU::SemiTransparency::B_Half_add_F_Half, GPU::TexturePageColor::$4bit);
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static constexpr auto RectangleClut = Make::PageClut(320, 510);
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static constexpr auto LineColor = GPU::Color24(0xFF, 0x0, 0x0);
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