Rename jaby_engine_fconv to fileconv

This commit is contained in:
Jaby 2024-10-09 20:56:24 +02:00
parent 987ac95c97
commit 2aca10953d
20 changed files with 86 additions and 86 deletions

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@ -40,19 +40,19 @@ JabyTails_FLAGS = $(CLUT_4_COLOR_TRANS_FLAGS)
$(OUTPUT_DIR)/fox.xa: audio/temp/fox.wav
@mkdir -p $(OUTPUT_DIR)
jaby_engine_fconv $< -o $@ xa
fileconv $< -o $@ xa
$(OUTPUT_DIR)/%.vag: audio/temp/%.wav
@mkdir -p $(OUTPUT_DIR)
jaby_engine_fconv --lz4 $< -o $@ vag
fileconv --lz4 $< -o $@ vag
$(OUTPUT_DIR)/%.xa: audio/%.wav
@mkdir -p $(OUTPUT_DIR)
jaby_engine_fconv $< -o $@ xa
fileconv $< -o $@ xa
$(OUTPUT_DIR)/%.img: %.png
@mkdir -p $(OUTPUT_DIR)
jaby_engine_fconv --lz4 $< -o $@ $($*_FLAGS)
fileconv --lz4 $< -o $@ $($*_FLAGS)
all: $(INPUT)

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@ -33,13 +33,13 @@ $(LIB_DIR)/$(ARTIFACT).a: $(TARGET).a
@mkdir -p $(LIB_DIR)
cp $(TARGET).a $(LIB_DIR)/$(ARTIFACT).a
# Improve later
# TODO: Improve later
# rule to make the boot image
$(SPLASH_IMAGE): ressources/Splash.png
jaby_engine_fconv --lz4 $< simple-tim full16 | cpp_out --name SplashScreen -o $@
fileconv --lz4 $< simple-tim full16 | cpp_out --name SplashScreen -o $@
$(SPLASH_IMAGE_NTSC): ressources/Splash_ntsc.png
jaby_engine_fconv --lz4 $< simple-tim full16 | cpp_out --name SplashScreen -o $@
fileconv --lz4 $< simple-tim full16 | cpp_out --name SplashScreen -o $@
#Rules section for default compilation and linking
all: $(SPLASH_IMAGE) $(SPLASH_IMAGE_NTSC) $(LIB_DIR)/$(ARTIFACT).a

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@ -1,4 +1,4 @@
PROJECTS = cpp_out jaby_engine_fconv mkoverlay psxcdgen_ex psxreadmap wslpath
PROJECTS = cpp_out fileconv mkoverlay psxcdgen_ex psxreadmap wslpath
.PHONY: $(PROJECTS)
$(foreach var,$(PROJECTS),$(var)):

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@ -4,7 +4,7 @@ test_cpp_out: always
@echo "Planschbecken" | ./../cpp_out/target/x86_64-unknown-linux-gnu/release/cpp_out --name Dino -o "Test_Planschbecken.cpp"
@echo "Planschbecken" | ./../cpp_out/target/x86_64-unknown-linux-gnu/release/cpp_out --name Dino -o "Test_Planschbecken.hpp"
test_jaby_engine_fconv: always
# @./../jaby_engine_fconv/target/x86_64-unknown-linux-musl/release/jaby_engine_fconv -o Test_Planschi.bin Test_PNG.PNG simple-tim full16
@./../jaby_engine_fconv/target/x86_64-unknown-linux-gnu/release/jaby_engine_fconv --lz4 -o Test_Planschi.bin ../../Library/ressources/Splash.PNG simple-tim full16
test_fileconv: always
# @./../fileconv/target/x86_64-unknown-linux-musl/release/fileconv -o Test_Planschi.bin Test_PNG.PNG simple-tim full16
@./../fileconv/target/x86_64-unknown-linux-gnu/release/fileconv --lz4 -o Test_Planschi.bin ../../Library/ressources/Splash.PNG simple-tim full16
always: ;

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@ -8,7 +8,7 @@
"cargo_task": [
"./ all!Unix: All",
"cpp_out all!Unix: cpp_out",
"jaby_engine_fconv all!Unix: jaby_engine_fconv",
"fileconv all!Unix: fileconv",
"mkoverlay all!Unix: mkoverlay",
"psxcdgen_ex all!Unix: psxcdgen_ex",
"psxcdread all!Unix: psxcdread",
@ -17,7 +17,7 @@
"./ all-windows!Windows: All",
"cpp_out all-windows!Windows: cpp_out",
"jaby_engine_fconv all-windows!Windows: jaby_engine_fconv",
"fileconv all-windows!Windows: fileconv",
"mkoverlay all-windows!Windows: mkoverlay",
"psxcdgen_ex all-windows!Windows: psxcdgen_ex",
"psxcdread all-windows!Windows: psxcdread",

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@ -1,5 +1,5 @@
[package]
name = "jaby_engine_fconv"
name = "fileconv"
version = "0.5.0"
edition = "2021"

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@ -1,6 +1,6 @@
include ../Common.mk
ARTIFACT = jaby_engine_fconv
ARTIFACT = fileconv
.PHONY: $(WINDOWS_ARTIFACT) $(UNIX_ARTIFACT)
$(WINDOWS_ARTIFACT):

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@ -1,5 +1,5 @@
use clap::{Parser, Subcommand};
use jaby_engine_fconv::{audio::*, images::*, nothing};
use fileconv::{audio::*, images::*, nothing};
use std::path::PathBuf;
use tool_helper::{exit_with_error, print_warning, Error};

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@ -21,7 +21,7 @@ LIB_OBJS = $(filter-out $(MAIN_BOOT_OBJ) $(OVERLAY_BOOT_OBJ),$(OBJS))
#$(info $$var2 is [${LIB_OBJS}])
$(DEFAULT_FONT_IMAGE): ressources/DefaultFont.png
jaby_engine_fconv --lz4 $< simple-tim clut4 --semi-trans --color-trans | cpp_out --name default_font_data -o $@
fileconv --lz4 $< simple-tim clut4 --semi-trans --color-trans | cpp_out --name default_font_data -o $@
#Linking rule
$(TARGET).a: $(LIB_OBJS)

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@ -6,7 +6,7 @@ OUTPUT_DIR = bin
# Create build targets like
# $(OUTPUT_DIR)/TexturePage.bin: TexturePage.png
# @mkdir -p $(OUTPUT_DIR)
# jaby_engine_fconv --lz4 $< -o $@ simple-tim clut4
# fileconv --lz4 $< -o $@ simple-tim clut4
all: #$(OUTPUT_DIR)/TexturePage.bin