Improve naming

This commit is contained in:
2023-11-26 19:44:10 -05:00
parent 21649c4fe8
commit 30057d9687
8 changed files with 188 additions and 184 deletions

View File

@@ -60,37 +60,37 @@ namespace JabyEngine {
struct POLY_FT3 : public internal::RenderPrimitive<POLY_FT3>, public internal::PolyCodeInterface<POLY_FT3>, public internal::LinkedElementCreator<POLY_FT3> {
struct VertexEx {
Vertex position;
PagePosition page;
Vertex position;
PageOffset tex_offset;
};
static constexpr auto IdentityCode = Code(POLY_F3::IdentityCode).set(Code::Textured);
Color24 color; // a
Code code; // a
Vertex vertex0; // b
PagePosition page0; // c
PageClut page_clut; // c
Vertex vertex1; // d
PagePosition page1; // e
TPage tpage; // e
Vertex vertex2; // f
PagePosition page2; // g
uint16_t padded2; // g
Color24 color; // a
Code code; // a
Vertex vertex0; // b
PageOffset tex_offset0; // c
PageClut page_clut; // c
Vertex vertex1; // d
PageOffset tex_offset1; // e
TPage tpage; // e
Vertex vertex2; // f
PageOffset tex_offset2; // g
uint16_t padded2; // g
static constexpr POLY_FT3 create(const Vertex (&verticies)[3], const PagePosition (&page_pos)[3], TPage tpage, PageClut clut, Color24 color = Color24::Grey()) {
return POLY_FT3::create(
{{verticies[0], page_pos[0]},
{verticies[1], page_pos[1]},
{verticies[2], page_pos[2]}
static constexpr POLY_FT3 create(const Vertex (&verticies)[3], const PageOffset (&tex_offsets)[3], TPage tpage, PageClut clut, Color24 color = Color24::Grey()) {
return POLY_FT3::create({
{verticies[0], tex_offsets[0]},
{verticies[1], tex_offsets[1]},
{verticies[2], tex_offsets[2]}
}, tpage, clut, color);
}
static constexpr POLY_FT3 create(const VertexEx (&vertices_ex)[3], TPage tpage, PageClut clut, Color24 color) {
return POLY_FT3 {
.color = color, .code = IdentityCode,
.vertex0 = vertices_ex[0].position, .page0 = vertices_ex[0].page, .page_clut = clut,
.vertex1 = vertices_ex[1].position, .page1 = vertices_ex[1].page, .tpage = tpage,
.vertex2 = vertices_ex[2].position, .page2 = vertices_ex[2].page};
.vertex0 = vertices_ex[0].position, .tex_offset0 = vertices_ex[0].tex_offset, .page_clut = clut,
.vertex1 = vertices_ex[1].position, .tex_offset1 = vertices_ex[1].tex_offset, .tpage = tpage,
.vertex2 = vertices_ex[2].position, .tex_offset2 = vertices_ex[2].tex_offset};
}
};
@@ -126,41 +126,41 @@ namespace JabyEngine {
struct POLY_GT3 : public internal::RenderPrimitive<POLY_GT3>, public internal::PolyCodeInterface<POLY_GT3>, public internal::LinkedElementCreator<POLY_GT3> {
struct VertexEx {
Vertex position;
PagePosition page;
Color24 color;
Vertex position;
PageOffset tex_offset;
Color24 color;
};
static constexpr auto IdentityCode = Code(POLY_G3::IdentityCode).set(Code::Textured);
Color24 color0; // a
Code code; // a
Vertex vertex0; // b
PagePosition page0; // c
PageClut page_clut; // c
Color24 color1; // d
uint8_t pad1; // d
Vertex vertex1; // e
PagePosition page1; // f
TPage tpage; // f
Color24 color2; // g
uint8_t pad2; // g
Vertex vertex2; // h
PagePosition page2; // i
uint16_t pad3; // i
Color24 color0; // a
Code code; // a
Vertex vertex0; // b
PageOffset tex_offset0; // c
PageClut page_clut; // c
Color24 color1; // d
uint8_t pad1; // d
Vertex vertex1; // e
PageOffset tex_offset1; // f
TPage tpage; // f
Color24 color2; // g
uint8_t pad2; // g
Vertex vertex2; // h
PageOffset tex_offset2; // i
uint16_t pad3; // i
static constexpr POLY_GT3 create(const Vertex (&verticies)[3], const PagePosition (&page_pos)[3], const Color24 (&color)[3], TPage tpage, PageClut clut) {
static constexpr POLY_GT3 create(const Vertex (&verticies)[3], const PageOffset (&tex_offsets)[3], const Color24 (&color)[3], TPage tpage, PageClut clut) {
return POLY_GT3::create({
{verticies[0], page_pos[0], color[0]},
{verticies[1], page_pos[1], color[1]},
{verticies[2], page_pos[2], color[2]}
{verticies[0], tex_offsets[0], color[0]},
{verticies[1], tex_offsets[1], color[1]},
{verticies[2], tex_offsets[2], color[2]}
}, tpage, clut);
}
static constexpr POLY_GT3 create(const VertexEx (&verticies_ex)[3], TPage tpage, PageClut clut) {
return POLY_GT3 {
.color0 = verticies_ex[0].color, .code = IdentityCode, .vertex0 = verticies_ex[0].position, .page0 = verticies_ex[0].page, .page_clut = clut,
.color1 = verticies_ex[1].color, .pad1 = 0, .vertex1 = verticies_ex[1].position, .page1 = verticies_ex[1].page, .tpage = tpage,
.color2 = verticies_ex[2].color, .pad2 = 0, .vertex2 = verticies_ex[2].position, .page2 = verticies_ex[2].page, .pad3 = 0
.color0 = verticies_ex[0].color, .code = IdentityCode, .vertex0 = verticies_ex[0].position, .tex_offset0 = verticies_ex[0].tex_offset, .page_clut = clut,
.color1 = verticies_ex[1].color, .pad1 = 0, .vertex1 = verticies_ex[1].position, .tex_offset1 = verticies_ex[1].tex_offset, .tpage = tpage,
.color2 = verticies_ex[2].color, .pad2 = 0, .vertex2 = verticies_ex[2].position, .tex_offset2 = verticies_ex[2].tex_offset, .pad3 = 0
};
}
};
@@ -204,46 +204,46 @@ namespace JabyEngine {
typedef POLY_FT3::VertexEx VertexEx;
static constexpr auto IdentityCode = Code(POLY_FT3::IdentityCode).set(Code::QuadVertics);
Color24 color; // a
Code code; // a
Vertex vertex0; // b
PagePosition page0; // c
PageClut page_clut; // c
Vertex vertex1; // d
PagePosition page1; // e
TPage tpage; // e
Vertex vertex2; // f
PagePosition page2; // g
uint16_t pad2; // g
Vertex vertex3; // h
PagePosition page3; // i
uint16_t pad3; // i
Color24 color; // a
Code code; // a
Vertex vertex0; // b
PageOffset tex_offset0; // c
PageClut page_clut; // c
Vertex vertex1; // d
PageOffset tex_offset1; // e
TPage tpage; // e
Vertex vertex2; // f
PageOffset tex_offset2; // g
uint16_t pad2; // g
Vertex vertex3; // h
PageOffset tex_offset3; // i
uint16_t pad3; // i
static constexpr POLY_FT4 create(const Vertex (&verticies)[4], const PagePosition (&page_pos)[4], TPage tpage, PageClut clut, Color24 color) {
static constexpr POLY_FT4 create(const Vertex (&verticies)[4], const PageOffset (&tex_offsets)[4], TPage tpage, PageClut clut, Color24 color) {
return POLY_FT4::create({
{verticies[0], page_pos[0]},
{verticies[1], page_pos[1]},
{verticies[2], page_pos[2]},
{verticies[3], page_pos[3]}
{verticies[0], tex_offsets[0]},
{verticies[1], tex_offsets[1]},
{verticies[2], tex_offsets[2]},
{verticies[3], tex_offsets[3]}
}, tpage, clut, color);
}
static constexpr POLY_FT4 create(const VertexEx (&vertices_ex)[4], TPage tpage, PageClut clut, Color24 color = Color24::Grey()) {
return POLY_FT4 {
.color = color, .code = IdentityCode,
.vertex0 = vertices_ex[0].position, .page0 = vertices_ex[0].page, .page_clut = clut,
.vertex1 = vertices_ex[1].position, .page1 = vertices_ex[1].page, .tpage = tpage,
.vertex2 = vertices_ex[2].position, .page2 = vertices_ex[2].page, .pad2 = 0,
.vertex3 = vertices_ex[3].position, .page3 = vertices_ex[3].page, .pad3 = 0
.vertex0 = vertices_ex[0].position, .tex_offset0 = vertices_ex[0].tex_offset, .page_clut = clut,
.vertex1 = vertices_ex[1].position, .tex_offset1 = vertices_ex[1].tex_offset, .tpage = tpage,
.vertex2 = vertices_ex[2].position, .tex_offset2 = vertices_ex[2].tex_offset, .pad2 = 0,
.vertex3 = vertices_ex[3].position, .tex_offset3 = vertices_ex[3].tex_offset, .pad3 = 0
};
}
static constexpr POLY_FT4 create(const AreaI16& area, const PagePosition& texture_pos, TPage tpage, PageClut clut, Color24 color) {
static constexpr POLY_FT4 create(const AreaI16& area, const PageOffset& tex_offset, TPage tpage, PageClut clut, Color24 color) {
return POLY_FT4::create({
{area.position, texture_pos},
{area.position.move(area.size.width, 0), texture_pos.move(area.size.width, 0)},
{area.position.move(0, area.size.height), texture_pos.move(0, area.size.height)},
{area.position.move(area.size.width, area.size.height), texture_pos.move(area.size.width, area.size.height)}
{area.position, tex_offset},
{area.position.move(area.size.width, 0), tex_offset.move(area.size.width, 0)},
{area.position.move(0, area.size.height), tex_offset.move(0, area.size.height)},
{area.position.move(area.size.width, area.size.height), tex_offset.move(area.size.width, area.size.height)}
}, tpage, clut, color);
}
};
@@ -296,51 +296,51 @@ namespace JabyEngine {
typedef POLY_GT3::VertexEx VertexEx;
static constexpr auto IdentityCode = Code(POLY_GT3::IdentityCode).set(Code::QuadVertics);
Color24 color0; // a
Code code; // a
Vertex vertex0; // b
PagePosition page0; // c
PageClut page_clut; // c
Color24 color1; // d
uint8_t pad1; // d
Vertex vertex1; // e
PagePosition page1; // f
TPage tpage; // f
Color24 color2; // g
uint8_t pad2; // g
Vertex vertex2; // h
PagePosition page2; // i
uint16_t pad3; // i
Color24 color3; // j
uint8_t pad4; // j
Vertex vertex3; // k
PagePosition page3; // l
uint16_t pad5; // l
Color24 color0; // a
Code code; // a
Vertex vertex0; // b
PageOffset tex_offset0; // c
PageClut page_clut; // c
Color24 color1; // d
uint8_t pad1; // d
Vertex vertex1; // e
PageOffset tex_offset1; // f
TPage tpage; // f
Color24 color2; // g
uint8_t pad2; // g
Vertex vertex2; // h
PageOffset tex_offset2; // i
uint16_t pad3; // i
Color24 color3; // j
uint8_t pad4; // j
Vertex vertex3; // k
PageOffset tex_offset3; // l
uint16_t pad5; // l
static constexpr POLY_GT4 create(const Vertex (&verticies)[4], const PagePosition (&page_pos)[4], const Color24 (&color)[4], TPage tpage, PageClut clut) {
static constexpr POLY_GT4 create(const Vertex (&verticies)[4], const PageOffset (&tex_offsets)[4], const Color24 (&color)[4], TPage tpage, PageClut clut) {
return POLY_GT4::create({
{verticies[0], page_pos[0], color[0]},
{verticies[1], page_pos[1], color[1]},
{verticies[2], page_pos[2], color[2]},
{verticies[3], page_pos[3], color[3]},
{verticies[0], tex_offsets[0], color[0]},
{verticies[1], tex_offsets[1], color[1]},
{verticies[2], tex_offsets[2], color[2]},
{verticies[3], tex_offsets[3], color[3]},
}, tpage, clut);
}
static constexpr POLY_GT4 create(const VertexEx (&verticies_ex)[4], TPage tpage, PageClut clut) {
return POLY_GT4 {
.color0 = verticies_ex[0].color, .code = IdentityCode, .vertex0 = verticies_ex[0].position, .page0 = verticies_ex[0].page, .page_clut = clut,
.color1 = verticies_ex[1].color, .pad1 = 0, .vertex1 = verticies_ex[1].position, .page1 = verticies_ex[1].page, .tpage = tpage,
.color2 = verticies_ex[2].color, .pad2 = 0, .vertex2 = verticies_ex[2].position, .page2 = verticies_ex[2].page, .pad3 = 0,
.color3 = verticies_ex[3].color, .pad4 = 0, .vertex3 = verticies_ex[3].position, .page3 = verticies_ex[3].page, .pad5 = 0
.color0 = verticies_ex[0].color, .code = IdentityCode, .vertex0 = verticies_ex[0].position, .tex_offset0 = verticies_ex[0].tex_offset, .page_clut = clut,
.color1 = verticies_ex[1].color, .pad1 = 0, .vertex1 = verticies_ex[1].position, .tex_offset1 = verticies_ex[1].tex_offset, .tpage = tpage,
.color2 = verticies_ex[2].color, .pad2 = 0, .vertex2 = verticies_ex[2].position, .tex_offset2 = verticies_ex[2].tex_offset, .pad3 = 0,
.color3 = verticies_ex[3].color, .pad4 = 0, .vertex3 = verticies_ex[3].position, .tex_offset3 = verticies_ex[3].tex_offset, .pad5 = 0
};
}
static constexpr POLY_GT4 create(const AreaI16& area, const PagePosition& texture_pos, TPage tpage, PageClut clut, const Color24 (&color)[4]) {
static constexpr POLY_GT4 create(const AreaI16& area, const PageOffset& tex_offset, TPage tpage, PageClut clut, const Color24 (&color)[4]) {
return POLY_GT4::create({
{area.position, texture_pos, color[0]},
{area.position.move(area.size.width, 0), texture_pos.move(area.size.width, 0), color[1]},
{area.position.move(0, area.size.height), texture_pos.move(0, area.size.height), color[2]},
{area.position.move(area.size.width, area.size.height), texture_pos.move(area.size.width, area.size.height), color[3]}
{area.position, tex_offset, color[0]},
{area.position.move(area.size.width, 0), tex_offset.move(area.size.width, 0), color[1]},
{area.position.move(0, area.size.height), tex_offset.move(0, area.size.height), color[2]},
{area.position.move(area.size.width, area.size.height), tex_offset.move(area.size.width, area.size.height), color[3]}
}, tpage, clut);
}
};

View File

@@ -4,12 +4,12 @@
namespace JabyEngine {
namespace GPU {
struct PagePositionClut {
PagePosition page;
PageClut clut;
struct OffsetPageWithClut {
PageOffset tex_offset;
PageClut clut;
static constexpr PagePositionClut create(PagePosition page, PageClut clut) {
return PagePositionClut{page, clut};
static constexpr OffsetPageWithClut create(PageOffset tex_offset, PageClut clut) {
return OffsetPageWithClut{tex_offset, clut};
}
};
@@ -61,15 +61,15 @@ namespace JabyEngine {
typedef RectCodeInterface<RECT_BASE_T<Size>>::Code Code;
static constexpr auto IdentityCode = Code(RECT_BASE_F<Size>::IdentityCode).set(Code::Textured);
Color24 color;
Code code;
Vertex position;
PagePosition page;
PageClut clut;
Color24 color;
Code code;
Vertex position;
PageOffset tex_offset;
PageClut clut;
static constexpr RECT_BASE_T create(const Vertex& position, const PagePositionClut& page, const Color24& color = Color24::Grey()) {
static constexpr RECT_BASE_T create(const Vertex& position, const OffsetPageWithClut& tex_offset_w_clut, const Color24& color = Color24::Grey()) {
return RECT_BASE_T {
.color = color, .code = IdentityCode, .position = position, .page = page.page, .clut = page.clut
.color = color, .code = IdentityCode, .position = position, .tex_offset = tex_offset_w_clut.tex_offset, .clut = tex_offset_w_clut.clut
};
}
};
@@ -86,10 +86,10 @@ namespace JabyEngine {
template<typename RectCode::SizeType Size>
struct RECT_T : public RECT_BASE_T<Size>, public internal::RenderPrimitive<RECT_T<Size>>, public internal::LinkedElementCreator<RECT_T<Size>> {
static constexpr RECT_T create(const Vertex& position, const PagePositionClut& page, const Color24& color = Color24::Grey()) {
static constexpr RECT_T create(const Vertex& position, const OffsetPageWithClut& tex_offset_w_clut, const Color24& color = Color24::Grey()) {
RECT_T rect;
static_cast<RECT_BASE_T<Size>&>(rect) = RECT_BASE_T<Size>::create(position, page, color);
static_cast<RECT_BASE_T<Size>&>(rect) = RECT_BASE_T<Size>::create(position, tex_offset_w_clut, color);
return rect;
}
};
@@ -116,7 +116,7 @@ namespace JabyEngine {
struct SPRT : public internal::RECT_BASE_T<internal::RectCode::SizeType::Variable>, public internal::RenderPrimitive<SPRT>, public internal::LinkedElementCreator<SPRT> {
SizeI16 size;
static constexpr SPRT create(const AreaI16& area, const PagePositionClut& page, const Color24& color = Color24::Grey()) {
static constexpr SPRT create(const AreaI16& area, const OffsetPageWithClut& page, const Color24& color = Color24::Grey()) {
SPRT sprt;
static_cast<RECT_BASE_T&>(sprt) = RECT_BASE_T::create(area.position, page, color);