Use DMA for GPU

This commit is contained in:
2022-09-11 15:44:45 +02:00
parent b9b01bd544
commit 30824748ea
8 changed files with 143 additions and 20 deletions

View File

@@ -79,40 +79,79 @@ public:
//Accesssing bits
template<typename S>
constexpr __always_inline ComplexBitMap<T>& set_bit(S bit) {
constexpr ComplexBitMap<T>& set_bit(S bit) {
this->raw = bit::set(this->raw, static_cast<size_t>(bit));
return *this;
}
template<typename S>
constexpr __always_inline ComplexBitMap<T>& clear_bit(S bit) {
constexpr void set_bit(S bit) volatile {
this->raw = bit::set(this->raw, static_cast<size_t>(bit));
}
template<typename S>
constexpr ComplexBitMap<T>& clear_bit(S bit) {
this->raw = bit::clear(this->raw, static_cast<size_t>(bit));
return *this;
}
template<typename S>
constexpr __always_inline bool is_bit_set(S bit) {
constexpr void clear_bit(S bit) volatile {
this->raw = bit::clear(this->raw, static_cast<size_t>(bit));
}
template<typename S>
constexpr bool is_bit_set(S bit) {
return bit::is_set(this->raw, static_cast<size_t>(bit));
}
template<typename S>
constexpr bool is_bit_set(S bit) const volatile {
return bit::is_set(this->raw, static_cast<size_t>(bit));
}
//Accessing values
template<typename S>
constexpr __always_inline ComplexBitMap<T>& set_value(S value, const BitRange<S>& range) {
constexpr ComplexBitMap<T>& set_value(S value, const BitRange<S>& range) {
this->raw = bit::value::set_normalized(this->raw, static_cast<T>(value), range.begin, range.length);
return *this;
}
template<typename S>
constexpr __always_inline ComplexBitMap<T>& clear_value(const BitRange<S>& range) {
constexpr void set_value(S value, const BitRange<S>& range) volatile {
this->raw = bit::value::set_normalized(this->raw, static_cast<T>(value), range.begin, range.length);
}
template<typename S>
constexpr ComplexBitMap<T>& clear_value(const BitRange<S>& range) {
this->raw = bit::value::clear_normalized(this->raw, range.begin, range.length);
return *this;
}
template<typename S>
constexpr __always_inline S get_value(const BitRange<S>& range) {
constexpr void clear_value(const BitRange<S>& range) volatile {
this->raw = bit::value::clear_normalized(this->raw, range.begin, range.length);
}
template<typename S>
constexpr S get_value(const BitRange<S>& range) {
return static_cast<S>(bit::value::get_normalized(this->raw, range.begin, range.length));
}
template<typename S>
constexpr S get_value(const BitRange<S>& range) volatile {
return static_cast<S>(bit::value::get_normalized(this->raw, range.begin, range.length));
}
//For easier checking
constexpr bool is(Bit<T> bit) const {
return ComplexBitMap::is_bit_set(bit);
}
constexpr bool is(Bit<T> bit) const volatile {
return ComplexBitMap::is_bit_set(bit);
}
// For easier constructing
constexpr __always_inline ComplexBitMap<T>& set(const BitRange<T>& range, T value) {
this->set_value(value, range);