Improve usage of Line types

This commit is contained in:
Jaby 2024-01-05 22:56:44 -06:00
parent dfb0a72ec8
commit 322dca67c5
3 changed files with 45 additions and 8 deletions

View File

@ -7,10 +7,12 @@ namespace ScreenCenter {
class Frame : public GPU::internal::LinkedElementCreator<Frame> { class Frame : public GPU::internal::LinkedElementCreator<Frame> {
private: private:
GPU::TILE top_left[2]; GPU::TILE top_left[2];
GPU::TILE top_right[2]; GPU::TILE top_right[2];
GPU::TILE bottom_left[2]; GPU::TILE bottom_left[2];
GPU::TILE bottom_right[2]; GPU::TILE bottom_right[2];
GPU::LINE_G_MULTI<5> border;
GPU::LINE_G_SINGLE cross[2];
public: public:
static constexpr Frame::Linked create() { static constexpr Frame::Linked create() {
@ -30,6 +32,17 @@ namespace ScreenCenter {
frame.bottom_right[0] = Make::TILE(Make::AreaI16(GPU::Display::Width - Size.height, GPU::Display::Height - Size.width, Size.height, Size.width), BaseColor); frame.bottom_right[0] = Make::TILE(Make::AreaI16(GPU::Display::Width - Size.height, GPU::Display::Height - Size.width, Size.height, Size.width), BaseColor);
frame.bottom_right[1] = Make::TILE(Make::AreaI16(GPU::Display::Width - Size.width, GPU::Display::Height - Size.height, Size.width, Size.height), BaseColor); frame.bottom_right[1] = Make::TILE(Make::AreaI16(GPU::Display::Width - Size.width, GPU::Display::Height - Size.height, Size.width, Size.height), BaseColor);
frame.border = Make::LINE_G(
GPU::ColorVertex{GPU::Color24::Red(), Make::Vertex(0, 0)},
GPU::ColorVertex{GPU::Color24::Green(), Make::Vertex(0, GPU::Display::Height - 1)},
GPU::ColorVertex{GPU::Color24::Blue(), Make::Vertex(GPU::Display::Width - 1, GPU::Display::Height - 1)},
GPU::ColorVertex{GPU::Color24::Yellow(), Make::Vertex(GPU::Display::Width - 1, 0)},
GPU::ColorVertex{GPU::Color24::Red(), Make::Vertex(0, 0)}
);
frame.cross[0] = Make::LINE_G(frame.border[0], frame.border[2]);
frame.cross[1] = Make::LINE_G(frame.border[3], frame.border[1]);
return frame.linked(); return frame.linked();
} }
}; };

View File

@ -69,6 +69,22 @@ namespace JabyEngine {
Vertex start_point; Vertex start_point;
Body points[N]; Body points[N];
Termination end; Termination end;
template<typename T = Body>
constexpr typename enable_if<is_same<T, Vertex>::value, Vertex>::type operator[](size_t idx) const {
if(idx == 0) {
return this->start_point;
}
return this->points[idx - 1];
}
template<typename T = Body>
constexpr typename enable_if<is_same<T, ColorVertex>::value, ColorVertex>::type operator[](size_t idx) const {
if(idx == 0) {
return ColorVertex::create(this->head.color, this->start_point);
}
return this->points[idx - 1];
}
}; };
} }
@ -105,5 +121,13 @@ namespace JabyEngine {
return {.head = LineHead::create(start_point.color, IdentityCode, true), .start_point = start_point.position, .points = {rest...}, .end = Termination::create()}; return {.head = LineHead::create(start_point.color, IdentityCode, true), .start_point = start_point.position, .points = {rest...}, .end = Termination::create()};
} }
}; };
using LINE_F_SINGLE = internal::SingleLine<Vertex>;
template<size_t N>
using LINE_F_MULTI = internal::MultiLine<Vertex, N - 1>;
using LINE_G_SINGLE = internal::SingleLine<ColorVertex>;
template<size_t N>
using LINE_G_MULTI = internal::MultiLine<ColorVertex, N - 1>;
} }
} }

View File

@ -187,21 +187,21 @@ namespace JabyEngine {
// ################################################################### // ###################################################################
static constexpr GPU::internal::SingleLine<GPU::Vertex> LINE_F(const GPU::Color24& color, const GPU::Vertex& start_point, const GPU::Vertex& end_point) { static constexpr GPU::LINE_F_SINGLE LINE_F(const GPU::Color24& color, const GPU::Vertex& start_point, const GPU::Vertex& end_point) {
return GPU::LINE_F::create(color, start_point, end_point); return GPU::LINE_F::create(color, start_point, end_point);
} }
template<typename...ARGS> template<typename...ARGS>
static constexpr GPU::internal::MultiLine<GPU::Vertex, sizeof...(ARGS)> LINE_F(const GPU::Color24& color, const GPU::Vertex& start_point, const ARGS&...rest) { static constexpr GPU::LINE_F_MULTI<sizeof...(ARGS) + 1> LINE_F(const GPU::Color24& color, const GPU::Vertex& start_point, const ARGS&...rest) {
return GPU::LINE_F::create(color, start_point, rest...); return GPU::LINE_F::create(color, start_point, rest...);
} }
static constexpr GPU::internal::SingleLine<GPU::ColorVertex> LINE_G(const GPU::ColorVertex& start_point, const GPU::ColorVertex& end_point) { static constexpr GPU::LINE_G_SINGLE LINE_G(const GPU::ColorVertex& start_point, const GPU::ColorVertex& end_point) {
return GPU::LINE_G::create(start_point, end_point); return GPU::LINE_G::create(start_point, end_point);
} }
template<typename...ARGS> template<typename...ARGS>
static constexpr GPU::internal::MultiLine<GPU::ColorVertex, sizeof...(ARGS)> LINE_G(const GPU::ColorVertex& start_point, const ARGS&...rest) { static constexpr GPU::LINE_G_MULTI<sizeof...(ARGS) + 1> LINE_G(const GPU::ColorVertex& start_point, const ARGS&...rest) {
return GPU::LINE_G::create(start_point, rest...); return GPU::LINE_G::create(start_point, rest...);
} }