Update C headers to be C++

This commit is contained in:
2024-04-07 10:46:35 -05:00
parent 6702e60864
commit 3ef946ad4b
58 changed files with 153 additions and 225 deletions

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@@ -5,8 +5,7 @@
#include <PSX/System/syscalls.hpp>
#include <PSX/Timer/frame_timer.hpp>
#include <FontWriter/fonts.hpp>
#include <stdio.h>
#include <string.h>
#include <string.hpp>
namespace BIOSInfo {
using namespace JabyEngine;

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@@ -1,7 +1,6 @@
#include "../../../include/shared.hpp"
#include "include/controller_state.hpp"
#include <PSX/Periphery/periphery.hpp>
#include <stdio.h>
namespace ControllerTest {
using namespace JabyEngine;

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@@ -1,7 +1,6 @@
#include "../../../include/shared.hpp"
#include <PSX/GPU/gpu.hpp>
#include <PSX/Periphery/periphery.hpp>
#include <stdio.h>
namespace FontCycler {
using namespace JabyEngine;

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@@ -3,7 +3,6 @@
#include <PSX/GPU/gpu.hpp>
#include <PSX/GPU/make_gpu_primitives.hpp>
#include <PSX/Periphery/periphery.hpp>
#include <stdio.h>
namespace GPUTest {
using namespace JabyEngine;

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@@ -3,7 +3,6 @@
#include "include/GTE_Sprite.hpp"
#include "include/gte_test_assets.hpp"
#include <PSX/Periphery/periphery.hpp>
#include <stdio.h>
namespace GTETest {
using namespace JabyEngine;

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@@ -4,7 +4,6 @@
#include <PSX/GPU/gpu.hpp>
#include <PSX/Periphery/periphery.hpp>
#include <PSX/Timer/frame_timer.hpp>
#include <stdio.h>
namespace ScreenCenter {
using namespace JabyEngine;

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@@ -6,7 +6,7 @@
#include <FontWriter/fonts.hpp>
#include <FontWriter/font_writer.hpp>
#include <PSX/Periphery/periphery.hpp>
#include <stdio.h>
#include <stdio.hpp>
using namespace JabyEngine;

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@@ -3,7 +3,7 @@
#include <PSX/File/Processor/cd_file_processor.hpp>
#include <PSX/AutoLBA/auto_lba.hpp>
#include <PSX/AutoLBA/auto_lba_declaration.hpp>
#include <stdio.h>
#include <stdio.hpp>
extern "C" uint32_t __bios_info_start;
extern "C" uint32_t __controller_tests_start;