Support configuratable screen offset and remove resolved TODOs
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@@ -27,6 +27,9 @@ struct DefaultConfiguration {
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static constexpr GPU::PositionU16 CLUT_load_pos();
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};
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// Offsets the default origin of the screen by the specified value
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static constexpr auto DisplayDefaultOffset;
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struct Periphery {
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// Turns on the second controller port and enables multi tap support
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static constexpr bool include_portB();
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@@ -36,6 +39,8 @@ struct DefaultConfiguration {
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```
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### `CustomConfiguration` macros
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```c++
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#define __USE_DEBUG_COLOR__ // Turns on colored rectangles during boot (off by default)
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#define __SUPPORT_PS3__ // Turns on PS3 support (on by default)
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// Turns on colored rectangles during boot (off by default)
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#define __USE_DEBUG_COLOR__
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// Turns on PS3 support (on by default)
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#define __SUPPORT_PS3__
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```
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