Integrate library into project

This commit is contained in:
2023-11-23 22:07:08 -05:00
parent 9197652d9b
commit 48a656ae2c
5 changed files with 11 additions and 5 deletions

View File

@@ -4,14 +4,15 @@ AUTO_OVERLAY_DIR = $(OUTPUT_DIR)/auto_overlay
include $(AUTO_OVERLAY_DIR)/Overlays.mk
#We use the JabyEngine so we will include ourselves
JABY_ENGINE_LIB_DIR = $(JABY_ENGINE_DIR)/lib/PSX-$(BUILD_PROFILE)
JABY_ENGINE_LIB_NAME = JabyEngine_$(TV_FORMAT)
JABY_ENGINE_LIB_DIR = $(JABY_ENGINE_DIR)/lib/PSX-$(BUILD_PROFILE)
JABY_ENGINE_SUPPORT_LIB_DIR = $(JABY_ENGINE_DIR)/Support/lib/PSX-$(BUILD_PROFILE)
JABY_ENGINE_LIB_NAME = JabyEngine_$(TV_FORMAT)
OVERLAY_TARGET = $(foreach ovl, $(OVERLAYSECTION), $(OUTPUT_DIR)/Overlay$(ovl))
#Linking rule
$(TARGET).elf: $(OBJS) $(JABY_ENGINE_LIB_DIR)/lib$(JABY_ENGINE_LIB_NAME).a $(AUTO_OVERLAY_DIR)/Overlays.ld
$(LD) -o $(TARGET).elf $(LDFLAGS_all) $(LDFLAGS) $(OBJS) -L$(JABY_ENGINE_LIB_DIR) -L$(AUTO_OVERLAY_DIR) -l$(JABY_ENGINE_LIB_NAME) $(LIBS)
$(LD) -o $(TARGET).elf $(LDFLAGS_all) $(LDFLAGS) $(OBJS) -L$(JABY_ENGINE_LIB_DIR) -L$(JABY_ENGINE_SUPPORT_LIB_DIR) -L$(AUTO_OVERLAY_DIR) -l$(JABY_ENGINE_LIB_NAME) $(LIBS)
#Strips the psexe
$(TARGET).psexe: $(TARGET).elf