Start configurating GPU
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@@ -5,6 +5,29 @@
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#include <PSX/System/IOPorts/GPU_IO.hpp>
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namespace GPU {
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struct DisplayMode {
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enum struct TVEncoding {
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NTSC = 0,
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PAL = 1,
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};
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static constexpr auto HorizontalResolution368 = Bit<uint32_t>(6);
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static constexpr auto VerticalInterlace = Bit<uint32_t>(5);
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static constexpr auto DisplayAreaColorDepth = BitRange<GPU::DisplayAreaColorDepth>::from_to(4, 4);
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static constexpr auto VideoMode = BitRange<TVEncoding>::from_to(3, 3);
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static constexpr auto VerticalResolution = BitRange<GPU::VerticalResolution>::from_to(2, 2);
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static constexpr auto HorizontalResolution = BitRange<GPU::HorizontalResolution>::from_to(0, 1);
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static constexpr uint32_t PAL() {
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return ComplexBitMap<uint32_t>::with(
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DisplayMode::HorizontalResolution.with(GPU::HorizontalResolution::$320),
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DisplayMode::VerticalResolution.with(GPU::VerticalResolution::$240),
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DisplayMode::VideoMode.with(TVEncoding::PAL),
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DisplayMode::DisplayAreaColorDepth.with(GPU::DisplayAreaColorDepth::$15bit)
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).raw;
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}
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};
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static void quick_fill_fast(const Color24& color, const PositionU16& pos, const SizeU16& size) {
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GP0.write(Command::GP0::QuickFill(color));
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GP0.write(Command::GP0::TopLeftPosition(pos.x, pos.y));
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