Prepare save spot for booting
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@@ -1,5 +1,6 @@
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#ifndef BOOT_LOADER_HPP
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#define BOOT_LOADER_HPP
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#include <PSX/jabyengine.h>
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namespace GPU {
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void display_logo();
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@@ -11,4 +12,8 @@ namespace SPU {
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void setup();
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}
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namespace Setup {
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JabyEngine::NextRoutine start();
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}
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#endif //!BOOT_LOADER_HPP
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