Configurate Screen
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@@ -12,6 +12,14 @@
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namespace GPU {
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namespace Display {
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#ifdef JABYENGINE_PAL
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 256;
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#else
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 240;
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#endif
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static void enable() {
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GP1.write(Command::GP1::SetDisplayState(DisplayState::On));
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}
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@@ -19,6 +27,8 @@ namespace GPU {
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static void disable() {
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GP1.write(Command::GP1::SetDisplayState(DisplayState::Off));
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}
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void set_offset(uint16_t x, uint16_t y);
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}
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}
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@@ -90,6 +90,20 @@ namespace GPU {
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return ComplexBitMap{construct_cmd(0x04, static_cast<uint32_t>(dir))};
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}
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static constexpr GP1 HorizontalDisplayRange(uint32_t x1, uint32_t x2) {
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constexpr auto X1 = BitRange<uint32_t>::from_to(0, 11);
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constexpr auto X2 = BitRange<uint32_t>::from_to(12, 23);
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return ComplexBitMap{construct_cmd(0x06, ComplexBitMap<uint32_t>::with(X1.with(x1), X2.with(x2)).raw)};
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}
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static constexpr GP1 VerticalDisplayRange(uint32_t y1, uint32_t y2) {
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constexpr auto Y1 = BitRange<uint32_t>::from_to(0, 9);
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constexpr auto Y2 = BitRange<uint32_t>::from_to(10, 19);
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return ComplexBitMap{construct_cmd(0x07, ComplexBitMap<uint32_t>::with(Y1.with(y1), Y2.with(y2)).raw)};
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}
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static constexpr GP1 DisplayMode(uint32_t mode) {
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return ComplexBitMap{construct_cmd(0x08, mode)};
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}
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