Prepare more GPU stuff
This commit is contained in:
13
include/PSX/System/IOPorts/GPU_IO.hpp
Normal file
13
include/PSX/System/IOPorts/GPU_IO.hpp
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __JABYENGINE_GPU_IO_HPP__
|
||||
#define __JABYENGINE_GPU_IO_HPP__
|
||||
#include "IOPort.hpp"
|
||||
|
||||
namespace GPU {
|
||||
namespace Port {
|
||||
struct __no_align Command : public ComplexBitMap<uint32_t> {
|
||||
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif //!__JABYENGINE_GPU_IO_HPP__
|
@@ -1,7 +1,6 @@
|
||||
#ifndef __JABYENGINE_SPU_IO_HPP__
|
||||
#define __JABYENGINE_SPU_IO_HPP__
|
||||
#include "IOPort.hpp"
|
||||
#include <limits.h>
|
||||
|
||||
namespace SPU {
|
||||
namespace Port {
|
||||
|
Reference in New Issue
Block a user