Create maker functions for Position and Size

This commit is contained in:
2023-10-03 15:04:21 +02:00
parent baa9e8c5de
commit a9f9ef8215
3 changed files with 128 additions and 32 deletions

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@@ -0,0 +1,32 @@
#pragma once
#include "../../stdint.h"
namespace JabyEngine {
static constexpr int8_t operator""_i8(unsigned long long int value) {
return static_cast<int8_t>(value);
}
static constexpr uint8_t operator""_u8(unsigned long long int value) {
return static_cast<uint8_t>(value);
}
// ###################################################################
static constexpr int16_t operator""_i16(unsigned long long int value) {
return static_cast<int16_t>(value);
}
static constexpr uint16_t operator""_u16(unsigned long long int value) {
return static_cast<uint16_t>(value);
}
// ###################################################################
static constexpr int32_t operator""_i32(unsigned long long int value) {
return static_cast<int32_t>(value);
}
static constexpr uint32_t operator""_u32(unsigned long long int value) {
return static_cast<uint32_t>(value);
}
}

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@@ -1,7 +1,71 @@
#ifndef __JABYENGINE_GPU_PRIMITIVES_HPP__
#define __JABYENGINE_GPU_PRIMITIVES_HPP__
#include "../Auxiliary/literals.hpp"
#include "Primitives/primitive_gpu_commands.hpp"
#include "Primitives/primitive_line_types.hpp"
#include "Primitives/primitive_rectangle_types.hpp"
#include "Primitives/primitive_poly_types.hpp"
namespace JabyEngine {
namespace Make {
using JabyEngine::operator""_i16;
using JabyEngine::operator""_u16;
template<typename T, typename...ARGS>
static constexpr T creator_template(ARGS...args) {
return T::create(args...);
}
// ###################################################################
static constexpr GPU::SizeI16 SizeI16() {
return creator_template<GPU::SizeI16>(0_i16, 0_i16);
}
static constexpr GPU::SizeI16 SizeI16(int16_t x, int16_t y) {
return creator_template<GPU::SizeI16>(x, y);
}
// ###################################################################
static constexpr GPU::SizeU16 SizeU16() {
return creator_template<GPU::SizeU16>(0_u16, 0_u16);
}
static constexpr GPU::SizeU16 SizeU16(uint16_t x, uint16_t y) {
return creator_template<GPU::SizeU16>(x, y);
}
// ###################################################################
static constexpr GPU::PositionI16 PositionI16() {
return creator_template<GPU::PositionI16>(0_i16, 0_i16);
}
static constexpr GPU::PositionI16 PositionI16(int16_t x, int16_t y) {
return creator_template<GPU::PositionI16>(x, y);
}
// ###################################################################
static constexpr GPU::PositionU16 PositionU16() {
return creator_template<GPU::PositionU16>(0_u16, 0_u16);
}
static constexpr GPU::PositionU16 PositionU16(uint16_t x, uint16_t y) {
return creator_template<GPU::PositionU16>(x, y);
}
// ###################################################################
static constexpr GPU::Vertex Vertex() {
return creator_template<GPU::Vertex>(0_i16, 0_i16);
}
static constexpr GPU::Vertex Vertex(int16_t x, int16_t y) {
return creator_template<GPU::Vertex>(x, y);
}
}
}
#endif // !__JABYENGINE_GPU_PRIMITIVES_HPP__