Implement Wiggle Title Text
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@@ -40,10 +40,10 @@ namespace JabyEngine {
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void write(State& state, const char* str, GPU::Color24 color, ...) {
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__write_impl(color, color, nullptr);
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}
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void write(State& state, const char* str, GPU::Color24 color, Wiggle* wiggle, ...) {
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void write(State& state, const char* str, GPU::Color24 color, const Wiggle* wiggle, ...) {
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__write_impl(wiggle, color, wiggle);
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}
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void write(State& state, const char* str, GPU::Color24 color, Wiggle* wiggle, va_list list);
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void write(State& state, const char* str, GPU::Color24 color, const Wiggle* wiggle, va_list list);
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void render();
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#undef __write_impl
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