Prepare timer bug fix
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f1bc9da7e8
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@ -1,7 +1,7 @@
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{
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{
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"slot_0": {
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"slot_0": {
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"timer_tests": {
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"timer_tests": {
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"pattern": "bin/*/src/Overlay/TimerTests/*.o"
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"pattern": "bin/*/src/Overlay/TimerTests2/*.o"
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},
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},
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"gpu_tests": {
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"gpu_tests": {
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"pattern": "bin/*/src/Overlay/GPUTests/*.o"
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"pattern": "bin/*/src/Overlay/GPUTests/*.o"
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@ -23,7 +23,6 @@ namespace object {
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TIM.get_texture_x(), TIM.get_texture_y()),
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TIM.get_texture_x(), TIM.get_texture_y()),
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GPU::TexturePageColor::$4bit).linked()),
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GPU::TexturePageColor::$4bit).linked()),
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sprite(GPU::SPRT::create(
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sprite(GPU::SPRT::create(
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#pragma GCC warning "This pic used to be 122px (file size) and every tool would except it - however the display would be corrupt"
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GPU::AreaI16::create(GPU::PositionI16::create(0, 100), GPU::SizeI16::create(120, 128)),
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GPU::AreaI16::create(GPU::PositionI16::create(0, 100), GPU::SizeI16::create(120, 128)),
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GPU::PagePositionClut(GPU::PagePosition::create(0, 0), GPU::PageClut::create(TIM.get_clut_x(), TIM.get_clut_y())),
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GPU::PagePositionClut(GPU::PagePosition::create(0, 0), GPU::PageClut::create(TIM.get_clut_x(), TIM.get_clut_y())),
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GPU::Color24::Blue()).linked()),
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GPU::Color24::Blue()).linked()),
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@ -0,0 +1,4 @@
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#pragma once
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namespace Overlay {
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void mesaure_busy_loop();
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}
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