Integrate library into project
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@@ -5,8 +5,10 @@ OVERLAY_CONFIG = Overlays.json
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include $(JABY_ENGINE_DIR)/mkfile/Wildcard.mk
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SRCS = $(call rwildcard, src, c cpp)
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INCLUDES += -I$(JABY_ENGINE_DIR)/include
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INCLUDES += -I$(JABY_ENGINE_DIR)/Support/include -I$(JABY_ENGINE_DIR)/include
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CCFLAGS += -save-temps=obj
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LIBS += -lFontWriter
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include $(JABY_ENGINE_DIR)/mkfile/Makefile
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include $(JABY_ENGINE_DIR)/mkfile/PSEXETarget.mk
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@@ -5,6 +5,7 @@
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#include <PSX/GPU/gpu.hpp>
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#include <PSX/GPU/gpu_primitives.hpp>
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#include <PSX/Timer/frame_timer.hpp>
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#include <FontWriter/FontWriter.hpp>
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#include <stdio.h>
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using namespace JabyEngine;
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@@ -34,6 +35,7 @@ static void render() {
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}
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void main() {
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test();
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setup();
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Overlay::TimerTest::mesaure_busy_loop();
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