Test Circular Buffer
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@ -11,6 +11,14 @@ namespace JabyEngine {
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constexpr ArrayRange() = default;
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constexpr ArrayRange(T* start, size_t size) : start(start), size(size) {
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}
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constexpr T& operator[](size_t idx) {
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return this->start[idx];
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}
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constexpr const T& operator[](size_t idx) const {
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return this->start[idx];
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}
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};
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}
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@ -17,7 +17,7 @@ namespace JabyEngine {
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public:
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FastCircularBuffer() = default;
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void setup(T* buffer_start_adr, size_t element_count) {
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void setup(T* buffer_start_adr) {
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this->start_adr = buffer_start_adr;
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this->read_idx = 0;
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this->write_idx = 0;
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@ -50,6 +50,7 @@ pub fn write(output: &mut Output, overlay_desc: &OverlayDesc) -> Result<(), Erro
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writeln!(output, "\tOVERLAY {} : NOCROSSREFS SUBALIGN(4) {{", get_slot_start_adr(slot))?;
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write_section(output, &slot.sections, false)?;
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writeln!(output, "\t}}")?;
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writeln!(output, "\t. = ALIGN(4);")?;
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writeln!(output, "\t__{}_end = .;", slot.name)?;
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writeln!(output, "")?;
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}
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@ -88,6 +89,7 @@ fn write_planschi_section(output: &mut Output, boot_overlay: &BootOverlaySection
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writeln!(output, "\t\t\t*libJabyEngine.a:*_boot.o(*)")?;
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writeln!(output, "\t\t\t*_boot.o(*)")?;
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writeln!(output, "")?;
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writeln!(output, "\t\t\t. = ALIGN(4);")?;
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writeln!(output, "\t\t\t__boot_loader_end = .;")?;
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writeln!(output, "\t\t\t/*Only needed for the PSX BIOS to load the entire game*/")?;
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writeln!(output, "\t\t\t. = ALIGN(2048);")?;
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@ -97,6 +99,7 @@ fn write_planschi_section(output: &mut Output, boot_overlay: &BootOverlaySection
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writeln!(output, "\t\t/*{}*/", boot_overlay.name)?;
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write_section(output, &boot_overlay.sections, true)?;
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writeln!(output, "\t}}")?;
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writeln!(output, "\t. = ALIGN(4);")?;
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writeln!(output, "\t__{}_end = .;", boot_overlay.name)?;
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writeln!(output, "")?;
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