Load Overlay
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#include <PSX/AutoLBA/auto_lba.hpp>
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#include <PSX/AutoLBA/auto_lba_declaration.hpp>
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#include <stdio.h>
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enum LBA {
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__jabyengine_start_lba_request
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__jabyengine_request_lba_for(PACO, "ASSETS/MAIN/PACO.BIN"),
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__jabyengine_end_lba_request
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};
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__declare_lba_header(LBA);
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namespace GPUTest {
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void main() {
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printf("BlubbBlubbBlubb!!\n");
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while(true);
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}
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}
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4
examples/PoolBox/application/src/Overlay/Overlays.hpp
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4
examples/PoolBox/application/src/Overlay/Overlays.hpp
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#pragma once
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namespace GPUTest {
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void main();
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}
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