Introduce new timer based on vsync
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@@ -16,11 +16,13 @@ namespace JabyEngine {
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namespace GPU {
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struct Display {
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#ifdef JABYENGINE_PAL
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 256;
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 256;
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static constexpr uint32_t frames_per_sec = 50;
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#else
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 240;
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static constexpr size_t Width = 320;
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static constexpr size_t Height = 240;
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static constexpr uint32_t frames_per_sec = 50;
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#endif
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static uint8_t current_id;
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25
include/PSX/Timer/frame_time_helper.hpp
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25
include/PSX/Timer/frame_time_helper.hpp
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@@ -0,0 +1,25 @@
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#ifndef __JABYENGINE_FRAME_TIME_HELPER_HPP__
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#define __JABYENGINE_FRAME_TIME_HELPER_HPP__
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#include <PSX/GPU/gpu.hpp>
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#include <limits.h>
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namespace JabyEngine {
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static constexpr double ms_per_frame = 1000.0/static_cast<double>(GPU::Display::frames_per_sec);
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template<typename T>
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static constexpr T ms_to_vsync_ticks(T time_ms) {
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return static_cast<T>(static_cast<double>(time_ms)/ms_per_frame);
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}
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static constexpr uint32_t operator ""_ms(unsigned long long time) {
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return static_cast<uint32_t>(ms_to_vsync_ticks(time));
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}
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static constexpr size_t max_ms_time_u8 = UI8_MAX*ms_per_frame;
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static constexpr size_t max_ms_time_u16 = UI16_MAX*ms_per_frame;
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static constexpr size_t max_ms_time_u32 = UI32_MAX;
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#undef literal_operator_template
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}
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using JabyEngine::operator""_ms;
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#endif //!__JABYENGINE_FRAME_TIME_HELPER_HPP__
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59
include/PSX/Timer/frame_timer.hpp
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include/PSX/Timer/frame_timer.hpp
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@@ -0,0 +1,59 @@
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#ifndef __JABYENGINE_FRAME_TIMER_HPP__
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#define __JABYENGINE_FRAME_TIMER_HPP__
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#include "frame_time_helper.hpp"
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#include <stdint.h>
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namespace JabyEngine {
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class MasterTime {
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private:
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static uint32_t value;
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public:
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static uint32_t read() {
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return reinterpret_cast<volatile uint32_t&>(MasterTime::value);
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}
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template<typename T>
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static T read_as() {
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return static_cast<T>(MasterTime::read());
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}
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};
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template<typename T>
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class SimpleTimer {
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protected:
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T value = 0;
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public:
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constexpr SimpleTimer() = default;
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bool is_expired_for(T time) const {
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return static_cast<T>((MasterTime::read_as<T>() - this->value)) >= time;
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}
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void reset() {
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this->value = MasterTime::read_as<T>();
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}
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};
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template<typename T>
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class IntervalTimer : public SimpleTimer<T> {
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private:
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T interval = 0;
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public:
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constexpr IntervalTimer() = default;
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constexpr IntervalTimer(T interval) : SimpleTimer<T>(), interval(interval) {
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}
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void set_interval(T interval) {
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this->interval = interval;
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}
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bool is_expired() const {
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return SimpleTimer<T>::is_expired_for(this->interval);
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}
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};
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}
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#endif //!__JABYENGINE_FRAME_TIMER_HPP__
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