Introduce new timer based on vsync

This commit is contained in:
2023-08-27 21:29:43 +02:00
parent db2e5543df
commit c40a8f44a5
6 changed files with 129 additions and 22 deletions

View File

@@ -0,0 +1,25 @@
#ifndef __JABYENGINE_FRAME_TIME_HELPER_HPP__
#define __JABYENGINE_FRAME_TIME_HELPER_HPP__
#include <PSX/GPU/gpu.hpp>
#include <limits.h>
namespace JabyEngine {
static constexpr double ms_per_frame = 1000.0/static_cast<double>(GPU::Display::frames_per_sec);
template<typename T>
static constexpr T ms_to_vsync_ticks(T time_ms) {
return static_cast<T>(static_cast<double>(time_ms)/ms_per_frame);
}
static constexpr uint32_t operator ""_ms(unsigned long long time) {
return static_cast<uint32_t>(ms_to_vsync_ticks(time));
}
static constexpr size_t max_ms_time_u8 = UI8_MAX*ms_per_frame;
static constexpr size_t max_ms_time_u16 = UI16_MAX*ms_per_frame;
static constexpr size_t max_ms_time_u32 = UI32_MAX;
#undef literal_operator_template
}
using JabyEngine::operator""_ms;
#endif //!__JABYENGINE_FRAME_TIME_HELPER_HPP__