Support POLY_FT4

This commit is contained in:
2023-05-19 22:26:53 +02:00
parent 1e0ba605b7
commit cc2c01138c
3 changed files with 109 additions and 26 deletions

View File

@@ -13,8 +13,8 @@ enum LBA {
static void load_assets() {
static const JabyEngine::CDFile Assets[] = {
JabyEngine::CDFileBuilder::simple_tim(LBA::FONT, JabyEngine::SimpleTIM(320, 0, 320, 510)),
JabyEngine::CDFileBuilder::simple_tim(LBA::ICON, JabyEngine::SimpleTIM(320, 256, 320, 511)),
JabyEngine::CDFileBuilder::simple_tim(LBA::FONT, JabyEngine::SimpleTIM(320, 0, 320, 511)),
JabyEngine::CDFileBuilder::simple_tim(LBA::ICON, JabyEngine::SimpleTIM(320, 256, 320, 510)),
};
const auto buffer_cfg = JabyEngine::CDFileProcessor::BufferConfiguration::new_default();
@@ -44,12 +44,12 @@ void main() {
static constexpr auto TriangleColor = JabyEngine::GPU::Color24(0x0, 0xFF, 0xFF);
static constexpr auto TriangleArea = JabyEngine::GPU::AreaI16({0, 0}, {64, 64});
static constexpr auto TriangleTPage = JabyEngine::GPU::TPage(320, 0, JabyEngine::GPU::SemiTransparency::B_Half_add_F_Half, JabyEngine::GPU::TexturePageColor::$4bit);
static constexpr auto TriangleClut = JabyEngine::GPU::PageClut(320, 510);
static constexpr auto TriangleClut = JabyEngine::GPU::PageClut(320, 511);
static constexpr auto RectangleColor = JabyEngine::GPU::Color24(0x80, 0x80, 0xFF);
static constexpr auto RectangleArea = JabyEngine::GPU::AreaI16({0, TriangleArea.size.height}, {80, 80});
static constexpr auto RectangleTPage = JabyEngine::GPU::TPage(320, 256, JabyEngine::GPU::SemiTransparency::B_Half_add_F_Half, JabyEngine::GPU::TexturePageColor::$4bit);
static constexpr auto RectangleClut = JabyEngine::GPU::PageClut(320, 511);
static constexpr auto RectangleClut = JabyEngine::GPU::PageClut(320, 510);
const JabyEngine::GPU::POLY_F3 triangle1({
{TriangleArea.position.x, TriangleArea.position.y},
@@ -67,7 +67,7 @@ void main() {
{TriangleArea.size.width, TriangleArea.size.height}},
TriangleTPage,
TriangleClut,
JabyEngine::GPU::Color24::White()
JabyEngine::GPU::Color24::Grey()
);
const JabyEngine::GPU::POLY_G3 triangle3({
{triangle1.vertex0.move(TriangleArea.size.width, 0), JabyEngine::GPU::Color24::Red()},
@@ -82,7 +82,13 @@ void main() {
TriangleClut
);
const JabyEngine::GPU::POLY_F4 rectangle(RectangleArea, RectangleColor);
const JabyEngine::GPU::POLY_F4 rectangle1(RectangleArea, RectangleColor);
const JabyEngine::GPU::POLY_FT4 rectangle2({
RectangleArea.position.move(RectangleArea.size.width, 0), RectangleArea.size}, {0, 0},
RectangleTPage,
RectangleClut,
JabyEngine::GPU::Color24::Grey()
);
load_assets();
@@ -92,7 +98,8 @@ void main() {
JabyEngine::GPU::render(triangle3);
JabyEngine::GPU::render(triangle4);
JabyEngine::GPU::render(rectangle);
JabyEngine::GPU::render(rectangle1);
JabyEngine::GPU::render(rectangle2);
JabyEngine::GPU::swap_buffers_vsync(2);
}