Port GPU IO

This commit is contained in:
2023-09-17 22:14:48 +02:00
parent 87a7a349cc
commit d7df0b038b
10 changed files with 100 additions and 98 deletions

View File

@@ -14,10 +14,10 @@ namespace JabyEngine {
static constexpr auto Height = PublicDisplay::Height;
#ifdef JABYENGINE_PAL
static constexpr auto DisplayMode = GPU_IO::DisplayMode_t::PAL();
static constexpr auto DisplayMode = GPU_IO::DisplayMode::PAL();
static constexpr uint16_t ScanlinesV = 288;
#else
static constexpr auto DisplayMode = GPU_IO::DisplayMode_t::NTSC();
static constexpr auto DisplayMode = GPU_IO::DisplayMode::NTSC();
static constexpr uint16_t ScanlinesV = 240;
#endif //JABYENGINE_PAL
@@ -27,7 +27,7 @@ namespace JabyEngine {
void wait_vsync(uint8_t syncs);
static void wait_ready_for_CMD() {
while(!GPU_IO::GPUSTAT.is_set(GPU_IO::GPUSTAT_t::GP0ReadyForCMD));
while(!GPU_IO::GPUSTAT.read().is_set2(GPU_IO::GPUSTAT::GP0ReadyForCMD));
}
static void set_draw_area(const PositionU16& pos) {
@@ -35,33 +35,33 @@ namespace JabyEngine {
const auto bottom_right = GPU_IO::Command::DrawAreaBottomRight(pos.move((Display::Width - 1), (Display::Height - 1)));
wait_ready_for_CMD();
GPU_IO::GP0 = top_left;
GPU_IO::GP0.write(top_left);
wait_ready_for_CMD();
GPU_IO::GP0 = bottom_right;
GPU_IO::GP0.write(bottom_right);
}
static void copy_vram_to_vram(const AreaU16& dst, const PositionU16& src) {
wait_ready_for_CMD();
GPU_IO::GP0 = GPU_IO::Command::VRAM2VRAM_Blitting();
GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(src);
GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(dst.position);
GPU_IO::GP0 = GPU_IO::Command::WidthHeight(dst.size);
GPU_IO::GP0.write(GPU_IO::Command::VRAM2VRAM_Blitting());
GPU_IO::GP0.write(GPU_IO::Command::TopLeftPosition(src));
GPU_IO::GP0.write(GPU_IO::Command::TopLeftPosition(dst.position));
GPU_IO::GP0.write(GPU_IO::Command::WidthHeight(dst.size));
}
static void quick_fill_fast(const Color24& color, const AreaU16& area) {
wait_ready_for_CMD();
GPU_IO::GP0 = GPU_IO::Command::QuickFill(color);
GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(area.position);
GPU_IO::GP0 = GPU_IO::Command::WidthHeight(area.size);
GPU_IO::GP0.write(GPU_IO::Command::QuickFill(color));
GPU_IO::GP0.write(GPU_IO::Command::TopLeftPosition(area.position));
GPU_IO::GP0.write(GPU_IO::Command::WidthHeight(area.size));
}
static void set_draw_offset(const PositionI16& offset) {
wait_ready_for_CMD();
GPU_IO::GP0 = GPU_IO::Command::SetDrawOffset(offset);
GPU_IO::GP0.write(GPU_IO::Command::SetDrawOffset(offset));
}
static void reset_cmd_buffer() {
GPU_IO::GP1 = GPU_IO::Command::ResetCMDBufer();
GPU_IO::GP1.write(GPU_IO::Command::ResetCMDBufer());
}
namespace DMA {
@@ -75,7 +75,7 @@ namespace JabyEngine {
namespace Receive {
static void prepare() {
GPU_IO::GP1 = GPU_IO::Command::DMADirection(GPU_IO::DMADirection::CPU2GPU);
GPU_IO::GP1.write(GPU_IO::Command::DMADirection(GPU_IO::DMADirection::CPU2GPU));
reset_cmd_buffer();
}
@@ -85,9 +85,9 @@ namespace JabyEngine {
static void set_dst(const PositionU16& position, const SizeU16& size) {
wait_ready_for_CMD();
GPU_IO::GP0 = GPU_IO::Command::CPU2VRAM_Blitting();
GPU_IO::GP0 = GPU_IO::Command::TopLeftPosition(position);
GPU_IO::GP0 = GPU_IO::Command::WidthHeight(size);
GPU_IO::GP0.write(GPU_IO::Command::CPU2VRAM_Blitting());
GPU_IO::GP0.write(GPU_IO::Command::TopLeftPosition(position));
GPU_IO::GP0.write(GPU_IO::Command::WidthHeight(size));
}
static void start(uint16_t blockCount, uint16_t wordsPerBlock = 0x10) {

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@@ -26,7 +26,7 @@ namespace JabyEngine {
static void configurate_display() {
// Ideal I hope that an offset of 0,0 will produce a well enough centered picture for every TV
GPU_IO::GP1 = GPU_IO::Command::DisplayMode(internal::Display::DisplayMode);
GPU_IO::GP1.write(GPU_IO::Command::DisplayMode(internal::Display::DisplayMode));
GPU::Display::set_offset(0, 0);
}
@@ -65,7 +65,7 @@ namespace JabyEngine {
}
void setup() {
GPU_IO::GP1 = GPU_IO::Command::Reset();
GPU_IO::GP1.write(GPU_IO::Command::Reset());
configurate_display();
internal::Display::exchange_buffer_and_display();

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@@ -15,7 +15,7 @@ namespace JabyEngine {
namespace Blubb {
__new_declare_io_value(Test, uint32_t) {
};
__new_declare_io_port(Test, 0);
__new_declare_io_port(, Test, 0);
static void bla(New::IOPort<struct Test>& wuff) {
asm("#planschi");
const auto a = Test::from(Bit(1), Bit(2));

View File

@@ -45,7 +45,7 @@ namespace JabyEngine {
GPU::internal::set_draw_area({0, draw_area_y});
PublicDisplay::current_id ^= 1;
GPU_IO::GP1 = GPU_IO::Command::DisplayArea({0, static_cast<uint16_t>((PublicDisplay::Height*PublicDisplay::current_id))});
GPU_IO::GP1.write(GPU_IO::Command::DisplayArea({0, static_cast<uint16_t>((PublicDisplay::Height*PublicDisplay::current_id))}));
return draw_area_y;
}
@@ -59,14 +59,14 @@ namespace JabyEngine {
void render(const uint32_t* data, size_t words) {
wait_ready_for_CMD();
for(size_t n = 0; n < words; n++) {
GPU_IO::GP0 = data[n];
GPU_IO::GP0.write({data[n]});
}
}
void render_dma(const uint32_t* data) {
wait_ready_for_CMD();
// DPCR already enabled
GPU_IO::GP1 = GPU_IO::Command::DMADirection(GPU_IO::DMADirection::CPU2GPU);
GPU_IO::GP1.write(GPU_IO::Command::DMADirection(GPU_IO::DMADirection::CPU2GPU));
DMA_IO::GPU.set_adr(reinterpret_cast<uintptr_t>(data));
DMA_IO::GPU.block_ctrl.write(DMA_IO::BCR::SyncMode2::for_gpu_cmd());
DMA_IO::GPU.channel_ctrl.write(DMA_IO::CHCHR::StartGPULinked());
@@ -78,13 +78,13 @@ namespace JabyEngine {
x += 78;
y += 43;
GPU_IO::GP1 = GPU_IO::Command::HorizontalDisplayRange((x << 3), (x + Display::Width) << 3);
GPU_IO::GP1 = GPU_IO::Command::VerticalDisplayRange(y, y + Display::Height);
GPU_IO::GP1.write(GPU_IO::Command::HorizontalDisplayRange((x << 3), (x + Display::Width) << 3));
GPU_IO::GP1.write(GPU_IO::Command::VerticalDisplayRange(y, y + Display::Height));
}
#else
void Display :: set_offset(uint16_t x, uint16_t y) {
GPU_IO::GP1 = GPU_IO::Command::HorizontalDisplayRange(x, (x + Display::Width*8));
GPU_IO::GP1 = GPU_IO::Command::VerticalDisplayRange(y - (ScanlinesV/2), y + (ScanlinesV/2));
GPU_IO::GP1.write(GPU_IO::Command::HorizontalDisplayRange(x, (x + Display::Width*8)));
GPU_IO::GP1.write(GPU_IO::Command::VerticalDisplayRange(y - (ScanlinesV/2), y + (ScanlinesV/2)));
}
#endif //USE_NO$PSX