Improve naming of PSX related ENV variables
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@@ -8,9 +8,9 @@ desubstitute = $(subst !JABYENGINEMODULES,$(JABY_ENGINE_DIR)/include/modules,$(s
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PLATFORM ?= PSX
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#Build profile, possible values: release, debug, profile, coverage
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BUILD_DIR ?= bin/$(TV_FORMAT)
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BUILD_DIR ?= bin/$(PSX_TV_FORMAT)
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BUILD_PROFILE ?= debug
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TV_FORMAT ?= PAL
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PSX_TV_FORMAT ?= PAL
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CONFIG_NAME ?= $(PLATFORM)-$(BUILD_PROFILE)
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OUTPUT_DIR = $(BUILD_DIR)/$(CONFIG_NAME)
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@@ -55,7 +55,7 @@ CCFLAGS += -std=c++20 -fmodules-ts
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CCFLAGS += $(CCFLAGS_$(BUILD_PROFILE))
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CCFLAGS += $(ARCHFLAGS)
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CCFLAGS += $(INCLUDES)
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CCFLAGS += -DJABYENGINE_$(TV_FORMAT)
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CCFLAGS += -DJABYENGINE_$(PSX_TV_FORMAT)
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#Linker flags
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LDFLAGS_release += -Os
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@@ -8,7 +8,7 @@ JABY_ENGINE_LIB_DIR = $(JABY_ENGINE_DIR)/lib/PSX-$(BUILD_PROFILE)/$(CUST
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JABY_ENGINE_SUPPORT_LIB_DIR = $(JABY_ENGINE_DIR)/Support/lib/PSX-$(BUILD_PROFILE)
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JABY_ENGINE_SUPPORT_LIBS = $(addprefix -l,$(SUPPORT_LIBS))
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JABY_ENGINE_SUPPORT_DEPS = $(addsuffix .a,$(addprefix $(JABY_ENGINE_SUPPORT_LIB_DIR)/lib,$(SUPPORT_LIBS)))
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JABY_ENGINE_LIB_NAME = JabyEngine_$(TV_FORMAT)
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JABY_ENGINE_LIB_NAME = JabyEngine_$(PSX_TV_FORMAT)
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OVERLAY_TARGET = $(foreach ovl, $(OVERLAYSECTION), $(OUTPUT_DIR)/Overlay$(ovl))
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