Improve naming of PSX related ENV variables

This commit is contained in:
2024-03-21 17:41:41 -05:00
parent 064fb02cf5
commit d7f50ba520
12 changed files with 50 additions and 49 deletions

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@@ -10,24 +10,27 @@ endif
# Add regions on your own
# Extend them with what you need
ifeq ($(REGION),SCEE)
export TV_FORMAT=PAL
export LICENSE=LICENSEE
export PSX_TV_FORMAT=PAL
export PSX_LICENSE=LICENSEE
export PSX_BOOT_FILE=XXXX_AAA.AA
endif
ifeq ($(REGION),SCEA)
export TV_FORMAT=NTSC
export LICENSE=LICENSEA
export PSX_TV_FORMAT=NTSC
export PSX_LICENSE=LICENSEA
export PSX_BOOT_FILE=XXXX_AAA.AA
endif
ifeq ($(REGION),SCEI)
export TV_FORMAT=NTSC
export LICENSE=LICENSEJ
export PSX_TV_FORMAT=NTSC
export PSX_LICENSE=LICENSEJ
export PSX_BOOT_FILE=XXXX_AAA.AA
endif
ifndef TV_FORMAT
$(error TV_FORMAT has not be set! REGION not specified?)
ifndef PSX_TV_FORMAT
$(error PSX_TV_FORMAT has not be set! REGION not specified?)
endif
ifndef LICENSE
$(error LICENSE has not be set! REGION not specified?)
ifndef PSX_LICENSE
$(error PSX_LICENSE has not be set! REGION not specified?)
endif
all clean rebuild: |assets_$(MAKECMDGOALS) application_$(MAKECMDGOALS) cd_$(MAKECMDGOALS)

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@@ -1,11 +1,10 @@
<ISO_Project>
<Description>
<!--<Publisher>Jaby</Publisher>-->
<!--<License>%PSX_LICENSE_PATH%/%LICENSE%.DAT</License>-->
<!--<License>%PSX_LICENSE_PATH%/%PSX_LICENSE%.DAT</License>-->
</Description>
<Track>
<File name="SYSTEM.CNF">System.cnf</File>
<!--For pkg use: SLES_000.25;1 or SLUS_001.51;1 - no japanse version yet. Otherwise leave as "XXXX_AAA.AA"-->
<Main name="XXXX_AAA.AA">../application/bin/%TV_FORMAT%/PSX-release/#{ProjectName}.psexe</Main>
<File name = "SYSTEM.CNF">System.cnf.subst</File>
<Main name = "%PSX_BOOT_FILE%">../application/bin/%PSX_TV_FORMAT%/PSX-release/#{ProjectName}.psexe</Main>
</Track>
</ISO_Project>

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@@ -1,4 +0,0 @@
BOOT=cdrom:\XXXX_AAA.AA;1
TCB=4
EVENT=10
STACK=801FFFF0

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@@ -0,0 +1,4 @@
BOOT=cdrom:\%PSX_BOOT_FILE%;1
TCB=4
EVENT=10
STACK=801FFFF0