Add boot namespace and adjust names

This commit is contained in:
jaby 2023-01-12 22:02:11 +01:00
parent 974793c17b
commit e3499dcd1e
9 changed files with 199 additions and 175 deletions

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@ -4,31 +4,32 @@
namespace JabyEngine {
//boot namespace?
namespace CD {
void setup();
}
namespace boot {
namespace BootFile {
JabyEngine::NextRoutine setup();
}
namespace GPU {
void display_logo();
void setup();
}
namespace CD {
void setup();
}
namespace SPU {
void stop_voices();
void setup();
}
namespace GPU {
void display_logo();
void setup();
}
namespace Setup {
JabyEngine::NextRoutine start();
}
namespace SPU {
void stop_voices();
void setup();
}
namespace BootFile {
JabyEngine::NextRoutine setup();
}
namespace Start {
JabyEngine::NextRoutine setup();
}
namespace Timer {
void setup();
namespace Timer {
void setup();
}
}
}
#endif //!BOOT_LOADER_HPP

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@ -4,10 +4,12 @@
extern JabyEngine::NextRoutine main();
namespace JabyEngine {
namespace BootFile {
JabyEngine::NextRoutine setup() {
printf("Running main!\n");
return JabyEngine::NextRoutine::from(main);
namespace boot {
namespace BootFile {
JabyEngine::NextRoutine setup() {
printf("Running main!\n");
return JabyEngine::NextRoutine::from(main);
}
}
}
}

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@ -2,10 +2,12 @@
#include <stdio.h>
namespace JabyEngine {
namespace BootFile {
JabyEngine::NextRoutine setup() {
printf("Overlay boot not implemented!\n");
return JabyEngine::NextRoutine::null();
namespace boot {
namespace BootFile {
JabyEngine::NextRoutine setup() {
printf("Overlay boot not implemented!\n");
return JabyEngine::NextRoutine::null();
}
}
}
}

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@ -2,9 +2,11 @@
#include <PSX/System/IOPorts/cd_io.hpp>
namespace JabyEngine {
namespace CD {
void setup() {
CD_IO::change_to_index0();
namespace boot {
namespace CD {
void setup() {
CD_IO::change_to_index0();
}
}
}
}

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@ -13,45 +13,49 @@
extern "C" uint32_t __boot_loader_end;
namespace JabyEngine {
namespace GPU {
static size_t decompress_logo() {
LZ4Decompressor lz4_decomp(reinterpret_cast<uint8_t*>(&__boot_loader_end));
namespace boot {
namespace GPU {
using namespace JabyEngine::GPU;
static size_t decompress_logo() {
LZ4Decompressor lz4_decomp(reinterpret_cast<uint8_t*>(&__boot_loader_end));
const auto [progress, bytes_ready] = lz4_decomp.process(ArrayRange(SplashScreen, sizeof(SplashScreen)), true);
switch(progress) {
case Progress::InProgress:
printf("Decompressing still in progress... %llu\n", bytes_ready);
break;
const auto [progress, bytes_ready] = lz4_decomp.process(ArrayRange(SplashScreen, sizeof(SplashScreen)), true);
switch(progress) {
case Progress::InProgress:
printf("Decompressing still in progress... %llu\n", bytes_ready);
break;
case Progress::Error:
printf("Error decompressing!!!\n");
break;
case Progress::Error:
printf("Error decompressing!!!\n");
break;
case Progress::Done:
printf("Done decompressing: %llu Bytes ready\n", bytes_ready);
break;
case Progress::Done:
printf("Done decompressing: %llu Bytes ready\n", bytes_ready);
break;
}
return bytes_ready;
}
return bytes_ready;
}
void display_logo() {
const auto bytes_ready = decompress_logo();
void display_logo() {
const auto bytes_ready = decompress_logo();
// Upload SplashScreen picture
auto state = FileProcessor::create(&__boot_loader_end, SimpleTIM(32, 0, 0, 0));
while(state.process((bytes_ready/sizeof(uint32_t))) == Progress::InProgress);
// Upload SplashScreen picture
auto state = FileProcessor::create(&__boot_loader_end, SimpleTIM(32, 0, 0, 0));
while(state.process((bytes_ready/sizeof(uint32_t))) == Progress::InProgress);
Display::enable();
}
Display::enable();
}
void setup() {
GPU_IO::GP1.write(GPU_IO::Command::GP1::Reset());
internal::Screen::configurate();
internal::Screen::exchange_buffer_and_display();
GPU::internal::wait_ready_for_CMD();
GPU::internal::quick_fill_fast(Color24::Black(), PositionU16(32, 0), SizeU16(Display::Width, Display::Height));
void setup() {
GPU_IO::GP1.write(GPU_IO::Command::GP1::Reset());
internal::Screen::configurate();
internal::Screen::exchange_buffer_and_display();
GPU::internal::wait_ready_for_CMD();
GPU::internal::quick_fill_fast(Color24::Black(), PositionU16(32, 0), SizeU16(Display::Width, Display::Height));
}
}
}
}

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@ -3,97 +3,99 @@
#include <limits.h>
namespace JabyEngine {
namespace SPU {
using namespace JabyEngine;
static void clear_main_volume() {
static constexpr auto StartVol = SPU_IO::SweepVolume::with(SPU_IO::SweepVolume::VolumeEnable, SPU_IO::SweepVolume::Volume.with(I16_MAX >> 2));
SPU_IO::MainVolume::Left.write(StartVol);
SPU_IO::MainVolume::Right.write(StartVol);
}
static void clear_cd_and_ext_audio_volume() {
SPU_IO::CDVolume::Left.write(0);
SPU_IO::CDVolume::Right.write(0);
SPU_IO::ExternalAudioInputVolume::Left.write(0);
SPU_IO::ExternalAudioInputVolume::Right.write(0);
}
static void clear_control_register() {
SPU_IO::Control.write(SPU_IO::ControlRegister());
}
static void clear_voice() {
for(auto& voice : SPU_IO::Voice) {
voice.volumeLeft.write(SPU_IO::SweepVolume());
voice.volumeRight.write(SPU_IO::SweepVolume());
voice.sampleRate.write(SPU_IO::SampleRate());
voice.ad.write(SPU_IO::AD());
voice.sr.write(SPU_IO::SR());
voice.currentVolume.write(SPU_IO::SimpleVolume(0));
voice.adr.write(0x200);
voice.repeatAdr.write(0x200);
}
}
static void clear_pmon() {
SPU_IO::PMON.write(SPU_IO::PitchModFlags());
}
static void clear_noise_and_echo() {
SPU_IO::NON.write(SPU_IO::NoiseGenerator());
SPU_IO::EON.write(SPU_IO::EchoOn());
}
static void clear_reverb() {
SPU_IO::Reverb::Volume::Left.write(0);
SPU_IO::Reverb::Volume::Right.write(0);
SPU_IO::Reverb::WorkAreaAdr.write(0);
}
static void setup_control_register() {
static constexpr auto SetupValue = SPU_IO::ControlRegister::with(SPU_IO::ControlRegister::Enable, SPU_IO::ControlRegister::Unmute, SPU_IO::ControlRegister::CDAudioEnable);
SPU_IO::Control.write(SetupValue);
}
static void setup_data_transfer_control() {
static constexpr uint16_t RequiredValue = (2 << 1);
namespace boot {
namespace SPU {
using namespace JabyEngine;
SPU_IO::DataTransferControl.write(RequiredValue);
}
static void clear_main_volume() {
static constexpr auto StartVol = SPU_IO::SweepVolume::with(SPU_IO::SweepVolume::VolumeEnable, SPU_IO::SweepVolume::Volume.with(I16_MAX >> 2));
static void wait_voices() {
static constexpr int16_t Treshhold = (I16_MAX*0.03);
SPU_IO::MainVolume::Left.write(StartVol);
SPU_IO::MainVolume::Right.write(StartVol);
}
try_again:
for(const auto& voice : SPU_IO::Voice) {
if(voice.currentVolume.read() > Treshhold) {
goto try_again;
static void clear_cd_and_ext_audio_volume() {
SPU_IO::CDVolume::Left.write(0);
SPU_IO::CDVolume::Right.write(0);
SPU_IO::ExternalAudioInputVolume::Left.write(0);
SPU_IO::ExternalAudioInputVolume::Right.write(0);
}
static void clear_control_register() {
SPU_IO::Control.write(SPU_IO::ControlRegister());
}
static void clear_voice() {
for(auto& voice : SPU_IO::Voice) {
voice.volumeLeft.write(SPU_IO::SweepVolume());
voice.volumeRight.write(SPU_IO::SweepVolume());
voice.sampleRate.write(SPU_IO::SampleRate());
voice.ad.write(SPU_IO::AD());
voice.sr.write(SPU_IO::SR());
voice.currentVolume.write(SPU_IO::SimpleVolume(0));
voice.adr.write(0x200);
voice.repeatAdr.write(0x200);
}
}
}
void stop_voices() {
SPU_IO::Key::Off.write(UI32_MAX);
}
static void clear_pmon() {
SPU_IO::PMON.write(SPU_IO::PitchModFlags());
}
void setup() {
wait_voices();
static void clear_noise_and_echo() {
SPU_IO::NON.write(SPU_IO::NoiseGenerator());
SPU_IO::EON.write(SPU_IO::EchoOn());
}
clear_main_volume();
clear_cd_and_ext_audio_volume();
clear_control_register();
clear_voice();
clear_pmon();
clear_noise_and_echo();
clear_reverb();
static void clear_reverb() {
SPU_IO::Reverb::Volume::Left.write(0);
SPU_IO::Reverb::Volume::Right.write(0);
SPU_IO::Reverb::WorkAreaAdr.write(0);
}
setup_data_transfer_control();
setup_control_register();
static void setup_control_register() {
static constexpr auto SetupValue = SPU_IO::ControlRegister::with(SPU_IO::ControlRegister::Enable, SPU_IO::ControlRegister::Unmute, SPU_IO::ControlRegister::CDAudioEnable);
SPU_IO::Control.write(SetupValue);
}
static void setup_data_transfer_control() {
static constexpr uint16_t RequiredValue = (2 << 1);
SPU_IO::DataTransferControl.write(RequiredValue);
}
static void wait_voices() {
static constexpr int16_t Treshhold = (I16_MAX*0.03);
try_again:
for(const auto& voice : SPU_IO::Voice) {
if(voice.currentVolume.read() > Treshhold) {
goto try_again;
}
}
}
void stop_voices() {
SPU_IO::Key::Off.write(UI32_MAX);
}
void setup() {
wait_voices();
clear_main_volume();
clear_cd_and_ext_audio_volume();
clear_control_register();
clear_voice();
clear_pmon();
clear_noise_and_echo();
clear_reverb();
setup_data_transfer_control();
setup_control_register();
}
}
}
}

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@ -5,28 +5,30 @@
#include <stdio.h>
namespace JabyEngine {
namespace Setup {
static void enable_DMA() {
DMA_IO::DPCR.write(DMA_IO::DPCR.read() | DMA_IO::DMAControlRegister::SPUEnable | DMA_IO::DMAControlRegister::GPUEnable);
}
namespace boot {
namespace Start {
static void enable_DMA() {
DMA_IO::DPCR.write(DMA_IO::DPCR.read() | DMA_IO::DMAControlRegister::SPUEnable | DMA_IO::DMAControlRegister::GPUEnable);
}
JabyEngine::NextRoutine start() {
enable_DMA();
JabyEngine::NextRoutine setup() {
enable_DMA();
SPU::stop_voices();
Timer::setup();
SPU::stop_voices();
Timer::setup();
const auto start = HighResTime::get_time_stamp();
printf("Start...\n");
GPU::setup();
GPU::display_logo();
const auto end = HighResTime::get_time_stamp();
printf("GPU setup took %ims %ius\n", start.milliseconds_to(end), start.microseconds_to(end));
//Pause??
const auto start = HighResTime::get_time_stamp();
printf("Start...\n");
GPU::setup();
GPU::display_logo();
const auto end = HighResTime::get_time_stamp();
printf("GPU setup took %ims %ius\n", start.milliseconds_to(end), start.microseconds_to(end));
//Pause??
SPU::setup();
return BootFile::setup();
SPU::setup();
return BootFile::setup();
}
}
}
}

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@ -9,28 +9,37 @@
namespace JabyEngine {
namespace Timer {
extern InterrupCallback IRQCallback;
void setup() {
using namespace Timer_IO;
}
static constexpr auto Mode = CounterMode::with(CounterMode::FreeRun, Counter2::SyncMode::Freerun, CounterMode::ResetAfterTarget, CounterMode::IRQAtTarget, CounterMode::IRQEveryTime, CounterMode::IRQPulse, Counter2::Source::System_Clock_Div_8);
namespace boot {
namespace Timer {
using namespace JabyEngine::Timer;
void setup() {
using namespace Timer_IO;
Interrupt::disable_irq(Interrupt::Timer2);
static constexpr auto Mode = CounterMode::with(CounterMode::FreeRun, Counter2::SyncMode::Freerun, CounterMode::ResetAfterTarget, CounterMode::IRQAtTarget, CounterMode::IRQEveryTime, CounterMode::IRQPulse, Counter2::Source::System_Clock_Div_8);
__syscall_EnterCriticalSection();
__syscall_SysEnqIntRP(Timer2Irq, &IRQCallback);
__syscall_ExitCriticalSection();
Interrupt::disable_irq(Interrupt::Timer2);
Counter2.target.write(CounterTarget::CounterTargetValue.with(HighResTime::TicksFor10ms));
Counter2.mode.write(Mode);
__syscall_EnterCriticalSection();
__syscall_SysEnqIntRP(Timer2Irq, &IRQCallback);
__syscall_ExitCriticalSection();
Interrupt::enable_irq(Interrupt::Timer2);
Counter2.target.write(CounterTarget::CounterTargetValue.with(HighResTime::TicksFor10ms));
Counter2.mode.write(Mode);
Interrupt::enable_irq(Interrupt::Timer2);
}
}
}
}
#else
namespace JabyEngine {
namespace Timer {
void setup() {
namespace boot {
namespace Timer {
void setup() {
}
}
}
}

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@ -8,7 +8,7 @@ namespace JabyEngine {
}
void start() {
NextRoutine next_routine = JabyEngine::NextRoutine::from(Setup::start);
NextRoutine next_routine = JabyEngine::NextRoutine::from(boot::Start::setup);
printf("Starting Planschbecken 0x%p\n", next_routine.value);
while(true) {