Improvements to parse Texture data
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@ -10,16 +10,17 @@ namespace FileProcessor {
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};
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struct Configuration;
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typedef bool (*ProcessRoutine)(Configuration&, Reserved&, size_t);
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typedef bool (*ProcessRoutine)(Configuration&, Reserved&);
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struct Configuration {
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ProcessRoutine process_routine = nullptr;
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const uint32_t* data_adr = nullptr;
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size_t data_size = 0ull;
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template<typename T>
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static __always_inline Configuration from(bool (*process_routine)(Configuration&, T&, size_t), const uint32_t* data_adr) {
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static __always_inline Configuration from(bool (*process_routine)(Configuration&, T&), const uint32_t* data_adr) {
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return {reinterpret_cast<ProcessRoutine>(process_routine), data_adr};
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}
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}
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};
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private:
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@ -27,14 +28,15 @@ namespace FileProcessor {
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Reserved reserved;
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template<typename T>
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static __always_inline State from(const T& reserved, const uint32_t* data_adr, bool (*process_routine)(Configuration&, T&, size_t)) {
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static __always_inline State from(const T& reserved, const uint32_t* data_adr, bool (*process_routine)(Configuration&, T&)) {
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return {Configuration::from(process_routine, data_adr), *reinterpret_cast<const Reserved*>(&reserved)};
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static_assert(sizeof(T) <= sizeof(Reserved));
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}
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public:
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bool process(size_t size) {
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return (*this->config.process_routine)(this->config, this->reserved, size);
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this->config.data_size += size;
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return (*this->config.process_routine)(this->config, this->reserved);
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}
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};
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@ -0,0 +1,27 @@
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#ifndef __JABYENGINE_INTERNAL_SIMPLE_HELPER_HPP__
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#define __JABYENGINE_INTERNAL_SIMPLE_HELPER_HPP__
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#define private public
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#include <PSX/File/Processor/File_Processor.hpp>
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namespace FileProcessor {
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namespace Helper {
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template<typename T>
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static void simple_read(T& dst, State::Configuration& config) {
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static constexpr size_t UINT32_SIZE = (sizeof(T)/sizeof(uint32_t));
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dst = *reinterpret_cast<const T*>(config.data_adr);
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config.data_adr += UINT32_SIZE;
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config.data_size -= UINT32_SIZE;
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static_assert((UINT32_SIZE*sizeof(uint32_t)) == sizeof(T));
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}
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template<typename T>
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static bool exchange_and_execute_process_function(bool (*process_routine)(State::Configuration&, T&), State::Configuration& config, T& state) {
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config.process_routine = reinterpret_cast<State::ProcessRoutine>(process_routine);
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return process_routine(config, state);
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}
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}
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}
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#endif // !__JABYENGINE_INTERNAL_SIMPLE_HELPER_HPP__
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@ -1,18 +0,0 @@
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#ifndef __JABYENGINE_INTERNAL_SIMPLE_READ_HPP__
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#define __JABYENGINE_INTERNAL_SIMPLE_READ_HPP__
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#include <PSX/File/Processor/File_Processor.hpp>
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namespace FileProcessor {
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template<typename T>
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static size_t simple_read(T& dst, State::Configuration& config) {
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static constexpr size_t UINT32_SIZE = (sizeof(T)/sizeof(uint32_t));
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dst = *reinterpret_cast<const T*>(config.data_adr);
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config.data_adr += UINT32_SIZE;
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return UINT32_SIZE;
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static_assert((UINT32_SIZE*sizeof(uint32_t)) == sizeof(T));
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}
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}
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#endif // !__JABYENGINE_INTERNAL_SIMPLE_READ_HPP__
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@ -1,6 +1,5 @@
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#define private public
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#include "../../../include/GPU/GPU.h"
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#include "SimpleRead.hpp"
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#include "SimpleHelper.hpp"
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#include <stdio.h>
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namespace FileProcessor {
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@ -35,7 +34,6 @@ namespace FileProcessor {
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constexpr SimpleTIMState(const SimpleTIM& dst_info) : dst_info(dst_info) {
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}
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};
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static_assert(sizeof(SimpleTIMState) <= sizeof(State::Reserved));
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static void set_gpu_receive(const uint32_t* src, uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
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GPU::DMA::Receive::prepare();
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@ -43,24 +41,33 @@ namespace FileProcessor {
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GPU::DMA::Receive::set_src(reinterpret_cast<const uintptr_t>(src));
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}
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static bool parse_header(State::Configuration& config, SimpleTIMState& state, size_t size) {
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if(size >= sizeof(SimpleTIMSize)) {
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size -= simple_read(state.size_info, config);
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static void set_gpu_receive_data(const uint32_t* src, const SimpleTIMState& state) {
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set_gpu_receive(src, state.dst_info.getTextureX(), state.dst_info.getTextureY(), state.size_info.getTextureWidth(), state.size_info.getTextureWidth());
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}
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static bool parse_data(State::Configuration& config, SimpleTIMState& state) {
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return false;
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}
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static bool parse_header(State::Configuration& config, SimpleTIMState& state) {
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if(config.data_size >= sizeof(SimpleTIMSize)) {
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Helper::simple_read(state.size_info, config);
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//Check if we have a clut to care about
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if(state.size_info.getClutWidth() > 0) {
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//CLUTs are 16bit full color anyway
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printf("We found a CLUT!\n");
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printf("We found a CLUT which is not yet implemented!\n");
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return false;
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}
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//We have direct data
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else {
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printf("We found direct data!\n");
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set_gpu_receive_data(config.data_adr, state);
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return Helper::exchange_and_execute_process_function(parse_data, config, state);
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}
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}
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return false;
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static_assert(sizeof(SimpleTIMSize) == sizeof(uint32_t));
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return true;
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}
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State create(const uint32_t* data_adr, const SimpleTIM& file) {
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