Improve starting of the game and reduce persistent memory usage
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@@ -1,6 +1,6 @@
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#ifndef __JABYENGINE__HPP__
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#define __JABYENGINE__HPP__
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#include "../stdint.h"
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#include "jabyengine_defines.h"
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namespace JabyEngine {
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typedef void (*MainRoutine)();
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